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[BVH precision] Make scene culling use precision-proof version of BVH::ray_query()#100480

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Flarkk:fix_bvh_scene_cull
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[BVH precision] Make scene culling use precision-proof version of BVH::ray_query()#100480
Flarkk wants to merge 2 commits into
godotengine:masterfrom
Flarkk:fix_bvh_scene_cull

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Commits on Dec 16, 2024