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Condition Has Spell

JasperLorelai edited this page Sep 21, 2026 · 3 revisions

Source Code

Modifier condition: hasspell

Properties:

Property Value
Has Entity Target true
Has Location Target false

Description:

Passes if the player has the spell defined.

String Format Options:

Arguments:

  • spell - Spell internal name
- hasspell (spell) [modifier action]

Section Format Options:

(Unsupported for now.)

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