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FIX: keep backdrop blur on the header only, so the admin and benchmark pages scroll at full frame rate - #92
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Jules-GP merged 1 commit intoOct 29, 2026
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…k pages scroll at full frame rate
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Problem
The admin panel stuttered when scrolled: about 20 frames per second, with one frame in eight taking over 50 ms. The server was not the cause: it answers in a few milliseconds, and the page's 2-second redraw takes about 4% of the main thread.
Every card carried
backdrop-filter: blur(28px) saturate(180%). While the page scrolls, what lies behind each card changes on every frame, so the browser can no longer just shift textures it has already painted. It reads back, blurs and saturates the whole area under every visible card, on every frame. With a GPU this is cheap. On Chrome in software rendering, common on Linux workstations, the CPU cannot keep up.Change
.card,#vitalson the admin panel,.cardon the benchmark launch page,section,.legendand.armon the benchmark page) keep their translucent--panelbackground, but lose the backdrop blur.What shows through the cards is only the ground's wide colour glows, which are already soft, so the look barely changes.
Measured
Headless Chrome, 20 s of continuous scrolling on the admin panel:
The server test suite passes, except
test_dev_mounts, which also fails onmainwith a local tools checkout holding a tool the list does not know.