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79 changes: 62 additions & 17 deletions modules/geo-layers/src/terrain-layer/terrain-layer.ts
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ import {
} from '@deck.gl/core';
import {SimpleMeshLayer} from '@deck.gl/mesh-layers';
import {COORDINATE_SYSTEM} from '@deck.gl/core';
import type {MeshAttributes} from '@loaders.gl/schema';
import type {Mesh} from '@loaders.gl/schema';
import {TerrainWorkerLoader} from '@loaders.gl/terrain';
import TileLayer, {TileLayerProps} from '../tile-layer/tile-layer';
import type {
Expand All @@ -33,6 +33,8 @@ const TILE_OVERLAP_PIXELS = 1;
const MIN_TERRAIN_MESH_MAX_ERROR = 1;
const MAX_LATITUDE = 90;
const MAX_LONGITUDE = 180;
const DEGREES_TO_RADIANS = Math.PI / 180;
const RADIANS_TO_DEGREES = 180 / Math.PI;

const defaultProps: DefaultProps<TerrainLayerProps> = {
...TileLayer.defaultProps,
Expand Down Expand Up @@ -111,9 +113,9 @@ type TerrainLoadProps = {
signal?: AbortSignal;
};

type MeshAndTexture = [MeshAttributes | null, TextureSource | null];
type MeshAndTexture = [Mesh | null, TextureSource | null];
type MeshBoundingBox = [min: number[], max: number[]];
type MeshWithBoundingBox = MeshAttributes & {
type MeshWithBoundingBox = Mesh & {
header?: {
boundingBox?: MeshBoundingBox;
};
Expand Down Expand Up @@ -165,7 +167,7 @@ export default class TerrainLayer<ExtraPropsT extends {} = {}> extends Composite

state!: {
isTiled?: boolean;
terrain?: MeshAttributes;
terrain?: Mesh;
zRange?: ZRange | null;
};

Expand Down Expand Up @@ -204,7 +206,7 @@ export default class TerrainLayer<ExtraPropsT extends {} = {}> extends Composite
elevationDecoder,
meshMaxError,
signal
}: TerrainLoadProps): Promise<MeshAttributes> | null {
}: TerrainLoadProps): Promise<Mesh> | null {
if (!elevationData) {
return null;
}
Expand Down Expand Up @@ -249,13 +251,16 @@ export default class TerrainLayer<ExtraPropsT extends {} = {}> extends Composite
Boolean(viewport.resolution && viewport.resolution > 0)
);

const terrain = this.loadTerrain({
elevationData: dataUrl,
bounds: overlappedBounds,
elevationDecoder,
meshMaxError,
signal
});
const terrain =
this.loadTerrain({
elevationData: dataUrl,
bounds: overlappedBounds,
elevationDecoder,
meshMaxError,
signal
})?.then(mesh =>
viewport.resolution && mesh ? remapMeshToWebMercatorTile(mesh, overlappedBounds) : mesh
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Unsure how much this costs - seems heavy.

Easier to handle directly in loadTerrain? Gotta check

) ?? Promise.resolve(null);
const surface = textureUrl
? // If surface image fails to load, the tile should still be displayed
fetch(textureUrl, {propName: 'texture', layer: this, loaders: [], signal}).catch(_ => null)
Expand Down Expand Up @@ -319,11 +324,9 @@ export default class TerrainLayer<ExtraPropsT extends {} = {}> extends Composite
const {zRange} = this.state;
const ranges = tiles
.map(tile => tile.content)
.filter(Boolean)
.map(arr => {
// @ts-ignore
const bounds = arr[0].header.boundingBox;
return bounds.map(bound => bound[2]);
.flatMap(arr => {
const bounds = arr?.[0]?.header?.boundingBox;
return bounds ? [bounds.map(bound => bound[2])] : [];
});
if (ranges.length === 0) {
return;
Expand Down Expand Up @@ -417,3 +420,45 @@ export default class TerrainLayer<ExtraPropsT extends {} = {}> extends Composite

const isTileSetURL = (url: string): boolean =>
url.includes('{x}') && (url.includes('{y}') || url.includes('{-y}'));

function remapMeshToWebMercatorTile(mesh: Mesh, bounds: Bounds): Mesh {
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math.gl?

const positionAttribute = mesh.attributes.POSITION;
const texCoordAttribute = mesh.attributes.TEXCOORD_0;
const positions = positionAttribute?.value;
const texCoords = texCoordAttribute?.value;
if (!positions || !texCoords) {
return mesh;
}

const [, south, , north] = bounds;
const northY = lngLatToMercatorY(north);
const southY = lngLatToMercatorY(south);
const remappedPositions = new Float32Array(positions);

for (let i = 0; i < texCoords.length / 2; i++) {
const v = texCoords[i * 2 + 1];
const mercatorY = northY + (southY - northY) * v;
remappedPositions[i * 3 + 1] = mercatorYToLat(mercatorY);
}

return {
...mesh,
attributes: {
...mesh.attributes,
POSITION: {
...positionAttribute,
value: remappedPositions
}
}
};
}

function lngLatToMercatorY(latitude: number): number {
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math.gl?

const clampedLatitude = Math.max(-85.051129, Math.min(85.051129, latitude));
const sin = Math.sin(clampedLatitude * DEGREES_TO_RADIANS);
return 0.5 - Math.log((1 + sin) / (1 - sin)) / (4 * Math.PI);
}

function mercatorYToLat(y: number): number {
return Math.atan(Math.sinh(Math.PI * (1 - 2 * y))) * RADIANS_TO_DEGREES;
}
42 changes: 42 additions & 0 deletions test/modules/geo-layers/terrain-layer.spec.ts
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
import {test, expect} from 'vitest';
import {generateLayerTests, testLayerAsync} from '@deck.gl/test-utils/vitest';
import {TerrainLayer, TileLayer} from '@deck.gl/geo-layers';
import {_GlobeView as GlobeView} from '@deck.gl/core';
import {SimpleMeshLayer} from '@deck.gl/mesh-layers';
import {TerrainLoader} from '@loaders.gl/terrain';

Expand Down Expand Up @@ -47,3 +48,44 @@ test('TerrainLayer', async () => {
onError: err => expect(err).toBeFalsy()
});
});

test('TerrainLayer#globe remaps WebMercator tile rows to lng/lat mesh positions', async () => {
const sourceMesh = {
attributes: {
POSITION: {value: new Float32Array([0, 80, 0, 0.5, 40, 0, 1, 0, 0]), size: 3},
TEXCOORD_0: {value: new Float32Array([0, 0, 0.5, 0.5, 1, 1]), size: 2}
}
};
const layer = new TerrainLayer({
id: 'terrain-globe-mercator',
elevationData: 'terrain/{z}/{x}/{y}.png',
fetch: () => Promise.resolve(sourceMesh)
});
layer.context = {
viewport: new GlobeView().makeViewport({
width: 512,
height: 512,
viewState: {
longitude: 0,
latitude: 0,
zoom: 1
}
})
};
layer.state = {isTiled: true};

const [mesh] = await layer.getTiledTerrainData({
index: {x: 0, y: 0, z: 1},
id: '0-0-1',
bbox: {west: 0, south: 0, east: 1, north: 80},
zoom: 1
});
const positions = mesh.attributes.POSITION.value;

expect(positions[1], 'top row latitude is preserved').toBeGreaterThan(80);
expect(
positions[4],
'middle row uses Mercator latitude instead of linear latitude'
).toBeGreaterThan(40);
expect(positions[7], 'bottom row latitude is preserved').toBeLessThan(0);
});
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