Repository navigation
Pyramid
Tank edited this page Jan 4, 2026
·
1 revision
A multiplayer solitaire card matching game where players compete to clear a pyramid of cards.
Clear the most cards from the pyramid by matching pairs that sum to 13.
- Players: 2-4
- Deck: Standard 52-card deck
- Layout: 28 cards in a pyramid (7 rows)
- Deal: Remaining cards form the draw pile
| Card | Value |
|---|---|
| A | 1 |
| 2-10 | Face value |
| J | 11 |
| Q | 12 |
| K | 13 (clears alone) |
- View the pyramid and your draw pile
- Choose an action:
- Match: Select two exposed cards that sum to 13
- King: Select an exposed King to clear it alone
- Draw: Draw a card from your pile (it becomes exposed)
- Skip: Pass your turn
- Cleared cards are removed and count as points
- Play continues until pyramid is cleared or no moves remain
| Button | What it does |
|---|---|
| Reveal | Reveal a pyramid card |
| Match | Select two cards summing to 13 |
| King | Clear an exposed King |
| Skip | Pass your turn |
| Pair | Sum |
|---|---|
| A + Q | 1 + 12 = 13 |
| 2 + J | 2 + 11 = 13 |
| 3 + 10 | 3 + 10 = 13 |
| 4 + 9 | 4 + 9 = 13 |
| 5 + 8 | 5 + 8 = 13 |
| 6 + 7 | 6 + 7 = 13 |
| K alone | 13 |
- Basic pyramid rules
- First to clear wins
- Clearing cards causes "cascades"
- Adjacent cards may become clearable automatically
- More dynamic gameplay
- Ranked eligible
| Modifier | Effect |
|---|---|
| Solo | Single player vs AI host |
| Timed | 5 minute time limit |
| Double Pyramid | Two pyramids, more cards |
- Ranked: ✅ Yes (Cascade variant)
- SVS: ✅ Yes (Cascade variant)
- Plan ahead - clearing one card exposes others
- Kings are valuable - they clear without needing a pair
- Watch what opponents are revealing
- Sometimes it's better to skip than reveal a bad card