Releases: outlander-app/outlander
Version 2.0.56
- add
minfunction - add
maxfunction
eval mGroup min("1.346", "2.956")
eval mGroup max(3, 2)
Version 2.0.55
This is a small release that adds better error handling to authentication.
Version 2.0.54
Exp Window Updates
Added support for the exp window additions, with the following new variables:
favor: the current number of favorsrexp: the current rested exp information. This is blank when using exp brief.sleep: displays if you currently have sleep enabled. This is blank when using exp brief.tdp: current tdp number - this was an existing variable, but I think it should be more reliable now.
Thoughts Window Changes
Previously, thoughts were broken into two different segments, based on the preset that the text was assigned. This made it difficult to create triggers based on thoughts. These two segments have now been combined, so both the "thought prefix" and the text itself now use the same preset and get processed as a single line of text.
Old thought processing:
[Trade] Your mind hears Someone thinking,
thing for sale
New thought processing:
[Trade] Your mind hears Someone thinking, thing for sale

Version 2.0.53
Added the #layout command which will load an existing layout with the given file name, or save the current layout to the given file name. If a file name is not provided, it will use the file name of the "current" layout.
You can also toggle the layout settings with #layout settings.
#layout default
#layout default.cfg
#layout load
#layout load default
#layout load default.cfg
#layout reload
#layout reload default
#layout reload default.cfg
#layout save
#layout save default
#layout save default.cfg
#layout settings
Version 2.0.52
- Add
daydynamic variable, for day of week
#echo $day
# will print Thursday
Version 2.0.51
- Added
elementfunction
var list one|two|three
eval temp element(2, "%list")
# will print three
echo result=%tempVersion 2.0.50
There was a fairly big change to some of the logic checks in scripts. If you find any problems let me know!
- fix a few bugs where
0 == falseand others would not evaluate to true. - add
#g,#go,#walk,#walktoaliases for#goto - add
roomobscuredvariable - set to1whenroomexitscontainsobscured by a thick fog,0otherwise - add
roomportalsvariable - a piped list of non cardinal exits - when room is obscured by fog, automapper will print the normal room exits
- proper map window toggling: if the map window is visible, but not active, the "cmd-m" hotkey will focus the window. If the map window is the active window "cmd-m" will close the window and focus the game window.
Version 2.0.49
- Fix: Crossing Temple room display bug (the
obvious pathswould display twice) - Fix: print command in window it was executed in (ex shopwindow) -
shop #12345will now render in the shop window - Add:
subalias to math/counter #52
Version 2.0.48
- Fix bug when using
GOTOwith anactioncould cause the script to move to the next line incorrectly. (major thanks to @HanryuDR for helping find the cause) - Fix cursor color on newer versions of macOS @joemcbride
- minimum macOS version set to 11.5
Version 2.0.47
Features
- ExpTracker: Add support for the Scouting -> Instinct skill rename