fix build after commit 2c4e6ed3585ec63adee2e9a680de3c52b4db3c0c:#15588
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slouken
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May 14, 2026
slouken
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May 14, 2026
move SDL_UsingGameInputForXInputControllers() to core/windows/SDL_gameinput.cpp because joystick/gdk/SDL_gameinputjoystick.cpp isn't always added to build.
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The build fails now when gameinput is enabled: https://github.com/madebr/SDL/actions/runs/25883714844/job/76070246194#step:32:263 |
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Ugh.. Well, one lazy solution would be inserting an |
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I'll fix this. |
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move SDL_UsingGameInputForXInputControllers() to core/windows/SDL_gameinput.cpp
because joystick/gdk/SDL_gameinputjoystick.cpp isn't always added to build.