Allow 8× multisampling in traditional (non-framebuffer) MSAA#487
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Calinou wants to merge 1 commit intoioquake:mainfrom
Open
Allow 8× multisampling in traditional (non-framebuffer) MSAA#487Calinou wants to merge 1 commit intoioquake:mainfrom
Calinou wants to merge 1 commit intoioquake:mainfrom
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This makes it possible to use 8× MSAA with the OpenGL 1.x renderer.
This was referenced Mar 14, 2021
This was referenced Jan 21, 2022
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ioquake3 version of iortcw/iortcw#138.
This makes it possible to use 8× MSAA with the OpenGL 1.x renderer.
A similar change was applied to ET:Legacy recently and it works nicely there.
16× MSAA isn't exposed as graphics drivers often implement it as a mixture of SSAA and MSAA, which can introduce various graphical issues down the line.