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Clarify integration of advanced joypad features#2

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NathanLovato merged 1 commit into
gtibo:mainfrom
Nintorch:main
Jan 14, 2026
Merged

Clarify integration of advanced joypad features#2
NathanLovato merged 1 commit into
gtibo:mainfrom
Nintorch:main

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@Nintorch
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This PR clarifies the advanced joypad features that will be possible in the future releases.
I'm not sure controllers support button resistance, or if it's possible via SDL, and I would consider gyroscope as a motion sensor, so they shouldn't be separate. Integration of adaptive triggers into Godot is undetermined, but it will be possible via HIDAPI interface that I'm planning to integrate, or Input.send_joy_packet() to send custom packets (we'll see in the future :D)
See also godotengine/godot#111707 (comment) and godotengine/godot-docs#11466

@NathanLovato NathanLovato merged commit 10ccc33 into gtibo:main Jan 14, 2026
@NathanLovato
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Thank you for the clarifications!

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2 participants