Assistive macOS menu-bar utility for simple, reliable window move and resize — modifier keys + your mouse.
Glide helps when title bars and resize edges are hard to reach. It stays focused on one job: move and resize windows with minimal effort. No tiling, no rules engine, no window-manager bloat.
Defaults (Cmd + Shift):
- Move (Glide): hold your keys and move the mouse over a window — it follows the cursor. No title bar, no click.
- Resize: hold your keys and right-click anywhere in a window, then pull. The edge or corner nearest your click sets the direction (for example, top-right grows from the top-right corner).
You can turn off hover-move and use left-click drag instead, or change which modifier keys are required, from the menu bar dropdown.
Open the menu-bar icon to adjust settings. All selected modifier keys must be held at the same time for move or resize to activate.
Disabled— turns Glide off globally (when disabled, move/resize actions are ignored)Option,Command,Control,Shift— toggle required modifier keys (all selected keys must be held)Glide— hover to move without clicking the title bar (tooltip: “Hover to move”)Resize— right-click to resize (tooltip: “Right-click drag”)Reset to defaults— restores defaults (Cmd + Shift, hover move on, resize on, Glide enabled)Quit— quits Glide
Glide is distributed as a signed, notarized DMG via GitHub Releases. The landing site download button points at the same release zip.
-
Download the latest
Glide-{version}.zipfrom the Releases page -
Unzip
Glide-{version}.zip, then open the extracted DMG and drag Glide to Applications (do not run directly from the disk image) -
Launch Glide from Applications
-
Enable Privacy Settings during onboarding
-
Click the menu icon for the dropdown to change hot keys
- Clone the repo, then open the project with
make open(or openGlide.xcodeprojin Xcode) - First-time Xcode setup:
xcodebuild -runFirstLaunch(ormake check, which runs this idempotently) - Daily dev:
make run-debug— Debug build (ad-hoc signed, no Developer ID cert required) - Release-like local build:
make build/make run/make install— Release build (Developer ID signed; cert must be in your login keychain) - Run tests with
make test - Clean local build output with
make clean - Regenerate README/site screenshots after a version bump with
make screenshots(macOS only) - Install your current Release build into
/Applications:make install - Package an unsigned DMG for local testing:
make dev-package - Build a signed + notarized DMG for distribution:
make release(see notes below)
make build, make clean, and make test pipe xcodebuild output through indented dim logging (-quiet by default).
Pass VERBOSE=true for the full log, e.g. VERBOSE=true make build.
To bump the version before a release: echo "1.3.2" > VERSION && make bump-version (reads VERSION; does not take the
version as a make argument).
Full details of the Release Process.
make release codesigns and notarizes a distributable DMG. It signs with the Developer ID Application identity in your
login keychain and notarizes using credentials from secrets/secrets.env — it does not create or switch keychains,
so it won't disturb your macOS session.
Note: Your Developer ID Application certificate must be installed in your login keychain. If it isn't,
make releasefails with a clear message — import it once by double-clickingsecrets/DevIDCertificates.p12, then retry. Override the identity withmake release SIGN_IDENTITY="Developer ID Application: Your Name (TEAMID)"if needed.
Tagged releases (pushing a v* tag) are built and published automatically by GitHub Actions, which signs independently
of this Makefile target.
- Xcode with macOS SDK support (project
LastUpgradeCheckis2630) - macOS deployment target is
13.0 - Swift language version is
5.0 - Uses Apple frameworks only (
Cocoa,SwiftUI,XCTest) and Accessibility APIs - No third-party package dependencies (no SwiftPM/CocoaPods/Carthage required)
- Brew tools (for
make dev-package/make release):create-dmg— install withbrew install create-dmg - Run
make checkto verify all dependencies (Xcode, brew, create-dmg) - Code signing: Release builds use Developer ID Application (manual signing in the Xcode project; sandbox off —
required for Accessibility). Debug builds are ad-hoc (
CODE_SIGN_IDENTITY = -) so local dev does not need a distribution cert. CI release still archives unsigned and re-signs in GitHub Actions (unchanged).
- Add support for registering to start automatically at startup
- Enable users to select their own color scheme
Add an About dialog with version- Add "check for updates" functionality
Contributions are welcome and appreciated.
- Open an issue first for bugs or feature ideas (details help).
- For code changes, use the standard fork -> branch -> pull request workflow.
- Small or WIP pull requests are great for early feedback.

