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19 changes: 19 additions & 0 deletions examples/msbuild_simple/BUILD.bazel
Original file line number Diff line number Diff line change
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load("@rules_cc//cc:defs.bzl", "cc_test")
load("@rules_foreign_cc//foreign_cc:defs.bzl", "msbuild")

msbuild(
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name = "mylib",
lib_source = "//msbuild_simple/code:srcs",
out_lib_dir = "",
out_static_libs = ["mylib.lib"],
sln_file = "mysolution.sln",
target_compatible_with = ["@platforms//os:windows"],
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targets = ["Build"],
)

cc_test(
name = "mylib_test",
srcs = ["test_mylib.cpp"],
target_compatible_with = ["@platforms//os:windows"],
deps = [":mylib"],
)
10 changes: 10 additions & 0 deletions examples/msbuild_simple/code/BUILD.bazel
Original file line number Diff line number Diff line change
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filegroup(
name = "srcs",
srcs = [
"mylib.cpp",
"mylib.h",
"mylib.vcxproj",
"mysolution.sln",
],
visibility = ["//msbuild_simple:__subpackages__"],
)
5 changes: 5 additions & 0 deletions examples/msbuild_simple/code/mylib.cpp
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#include "mylib.h"

std::string hello_mylib(void) { return "Hello from MyLib!"; }

int add_numbers(int a, int b) { return a + b; }
9 changes: 9 additions & 0 deletions examples/msbuild_simple/code/mylib.h
Original file line number Diff line number Diff line change
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#ifndef MYLIB_H_
#define MYLIB_H_ (1)

#include <string>

std::string hello_mylib(void);
int add_numbers(int a, int b);

#endif
154 changes: 154 additions & 0 deletions examples/msbuild_simple/code/mylib.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<ProjectGuid>{B2C3D4E5-F6A7-8901-BCDE-F01234567890}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>mylib</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
<TargetName>mylib</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
<TargetName>mylib</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
<TargetName>mylib</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IntDir>$(ProjectDir)obj\$(Platform)\$(Configuration)\</IntDir>
<TargetName>mylib</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Lib>
<AdditionalDependencies></AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Lib>
<AdditionalDependencies></AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Lib>
<AdditionalDependencies></AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
<Lib>
<AdditionalDependencies></AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="mylib.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="mylib.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<Target Name="CopyHeaders" AfterTargets="Build">
<MakeDir Directories="$(OutDir)include" />
<Copy SourceFiles="mylib.h" DestinationFolder="$(OutDir)include" />
</Target>
</Project>
30 changes: 30 additions & 0 deletions examples/msbuild_simple/code/mysolution.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mylib", "mylib.vcxproj", "{B2C3D4E5-F6A7-8901-BCDE-F01234567890}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|Win32 = Debug|Win32
Release|x64 = Release|x64
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Debug|x64.ActiveCfg = Debug|x64
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Debug|x64.Build.0 = Debug|x64
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Debug|Win32.ActiveCfg = Debug|Win32
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Debug|Win32.Build.0 = Debug|Win32
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Release|x64.ActiveCfg = Release|x64
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Release|x64.Build.0 = Release|x64
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Release|Win32.ActiveCfg = Release|Win32
{B2C3D4E5-F6A7-8901-BCDE-F01234567890}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B5C6D7E8-F9A0-1234-5678-90ABCDEF0123} <!-- Another unique GUID -->
EndGlobalSection
EndGlobal
23 changes: 23 additions & 0 deletions examples/msbuild_simple/test_mylib.cpp
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#include <iostream>
#include <stdexcept>
#include <string>

#include "mylib.h"

int main(int argc, char* argv[]) {
// Test the hello_mylib function
std::string result = hello_mylib();
if (result != "Hello from MyLib!") {
throw std::runtime_error("Wrong result from hello_mylib: " + result);
}

// Test the add_numbers function
int math_result = add_numbers(5, 3);
if (math_result != 8) {
throw std::runtime_error("Wrong math_result from add_numbers: " +
std::to_string(math_result));
}

std::cout << "Everything's fine!";
return 0;
}
2 changes: 2 additions & 0 deletions foreign_cc/defs.bzl
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ load(":cmake.bzl", _cmake = "cmake", _cmake_variant = "cmake_variant")
load(":configure.bzl", _configure_make = "configure_make", _configure_make_variant = "configure_make_variant")
load(":make.bzl", _make = "make", _make_variant = "make_variant")
load(":meson.bzl", _meson = "meson", _meson_with_requirements = "meson_with_requirements")
load(":msbuild.bzl", _msbuild = "msbuild")
load(":ninja.bzl", _ninja = "ninja")
load(":utils.bzl", _runnable_binary = "runnable_binary")

Expand All @@ -17,5 +18,6 @@ make_variant = _make_variant
make = _make
meson = _meson
ninja = _ninja
msbuild = _msbuild
meson_with_requirements = _meson_with_requirements
runnable_binary = _runnable_binary
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