Gamemaker Crashed after pressing f5 but game still ran perfectly even with the new additions
GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0
System.NullReferenceException: Object reference not set to an instance of an object.
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.ForEachGadgetInTree[TInterface](GUIBase gadget, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.ForEachGadgetInTree[TInterface](GUIBase gadget, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.ForEachGadgetInTree[TInterface](GUIBase gadget, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.ForEachGadgetInTree[TInterface](GUIBase gadget, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.ForEachGadgetInTree[TInterface](GUIBase gadget, Action`1 action)
at YoYoStudio.GUI.GUIBaseExtensions.<ForEachGadgetInTree>g__broadcastToAllInList|0_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.DesktopDetails.<ForEachGadgetOnDesktop>g__broadcastToAllInList|5_0[TInterface](List`1 list, Action`1 action)
at YoYoStudio.GUI.DesktopDetails.ForEachGadgetOnDesktop[TInterface](Action`1 action)
at YoYoStudio.GUI.WindowManager.ForEachGadgetAcrossAllDesktops[TInterface](Action`1 action)
at YoYoStudio.GUI.WindowManager.ConsiderBroadcastingAsyncImageLoadCompletions()
at YoYoStudio.IDE.Run()
at YoYoStudio.IDE.Execute(String[] _args, ipoint startMousePos)
Description
Gamemaker Crashed after pressing f5 but game still ran perfectly even with the new additions
Which version of GameMaker are you reporting this issue for?
IDE v2026.0.0.16 Runtime v2026.0.0.23
Which operating system(s) are you seeing the problem on?
Windows 10.0.26200.0
Crash call stack
f4c0fc55-e0c2-46d6-b3cc-0c60b7f80225