Fix entities 1.21.x#2616
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albazavr-alba wants to merge 243 commits into
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…2422 Also fixes Skeleton Druid
Fixes a crash issue with candles from other mods, while still allowing other mods to add to CANDLE_MAP to add more Ominous Candle variants.
Member
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The 26.1.x branch should be the target |
Author
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Oh, I was following the "1.21.x Porting" milestone. How can I change the target? |
Member
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I changed it, but you're going to want to change the origin locally too. |
Author
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Done! Successfully rebased my local changes |
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Changes
Minotaur:
ItemInHandLayerand overrodeextractRenderStatewithItemModelResolverto properly sync and render main-hand weapons on the 1.21.4 engine.0.085F).Hydra:
forceActive()andforceInactive()states to properly reset animation ticks and bitmasks, fixing client-side head invisibility upon player respawn or tracking reloads.activateHeadsOnLoadto leverage the new force-activation logic.Frosted effect:
registerCustomRenderDatato safely calculate the positive frost level via speed attribute modifiers instead of direct effect checks.Unstable Ice Core:
state.deathTime(dividing by60.0F) into a smooth0.0-1.0progress range.Lich:
scalemethod with a precise factor (1.03125F) to restore the canonical legacy height (+1 texture pixel) lost due to vanillaHumanoidMobRendererinheritance.Fixes #2415
Fixes #2434
Fixes #2419
Fixes #2416
Fixes #2420