Milestones
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Build a craft around an advanced flight computer with a pilot seat, have the assembler turn it into a real vessel, sit down, climb out of the atmosphere by hand or on autopilot, cross into your own system's space, pick another body of that system, make the jump, arrive, close on the target and land. The difference from M0 is that this is not a rocket you ride: it is a ship that physically exists, that you can get out of and walk through, and that anyone seated aboard travels with. Done when the whole script runs without a single developer command in it, and the maintainer has flown it by hand once.
No due date•1/1 issues closedThe baseline loop, and the one the mod could ship on its own: craft a guidance chip, lay out a launch pad, stack engines and tanks into a rocket, set a destination, fly to the neighbouring body and come back. A milestone here means a loop a person can PLAY from end to end - no admin commands, no creative substitutes for a missing block, and nothing that only works because a developer typed something. M0 is the sanity check the rest is built on: nothing depends on it, but if it does not hold, nothing above it does either.
No due date•1/1 issues closed