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Colorable Item Slots - #3023
Colorable Item Slots#3023Crepestrom wants to merge 7 commits into
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Ooh, what if custom icons for them next? |
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Also related: #2818 |
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Okay, I sort of think that static non-gray colors are not a great idea. Support for coloring slots on demand is great (functionally, haven't looked at the code yet), but hard coding colors (other than gray) in zon files not so much. It ends up noisy, too much implicit information; what do the colors even mean?. Additionally it poses a accessibility issue for color blind people. I guess if we were to use gray scale it would make some sense to mark same types of slots, but then required slots would need something extra to emphasize their function. An asterisk or something. |
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Actually, there is even more issues, the final look of workbench inventory is going to be much different; it's going to have blue background (as of now that's the plan) |
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I think it would be better to combine it with #3005. so you can set colors on tags. that way we could also move the |
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A different option would be to just add small icons to the slot, together with a map legend explaining the symbols. |
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A legend is not really needed. You can just have it show its stats on being hovered. |
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Well a legend has the advantage that you don't need to hover over all the slots individually to understand their meaning. |
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using a legend doesn't sound very modular. |

Item slots can now be recolored