fix: killing server during startup crashes it#13755
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Strokkur424 wants to merge 1 commit intoPaperMC:dev/26.1from
Open
fix: killing server during startup crashes it#13755Strokkur424 wants to merge 1 commit intoPaperMC:dev/26.1from
Strokkur424 wants to merge 1 commit intoPaperMC:dev/26.1from
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This pull request fixes a problem often encountered during rapid starting/stopping of servers in debug environments. If you kill the server process, which runs the shutdown hooks, during the server's startup, instead of gracefully shutting down, the server throws an
IllegalStateException. This is due to an attempted async save on the player list.The fix introduced in this PR consists of two parts:
cancelStartupboolean variable, which tells the server to cancel loading/enabling any additional plugins to not waste any time.cancelStartupis set.This variable is set at the start of the main shutdown hook. In my testing this correctly ensured that no matter when a server is restarted, it was never exited in an unsafe state (i.e. any world folder locks left due to no cleanup).