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I'm having trouble using the ESP and KillAura modules, as well as any other modules that filter by entity. I'm playing on a 1.21.4 server where there are custom entities that technically represent the same entity, but using the ModelEngine plugin and resource pack, these entities have different models, textures, hitboxes, health, and so on. So, when using ESP, for example, all custom entities are highlighted. Is there a way to highlight only specific ones?
Before submitting a suggestion
This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
I think this is unlikely to be added, because unless you can point to a good example of it in some other client I sincerely doubt there is a reasonable way to support it
Activity
[-]Support a moddeled entities[/-][+]Support a modelled entities[/+]Wide-Cat commentedon Nov 6, 2025
I think this is unlikely to be added, because unless you can point to a good example of it in some other client I sincerely doubt there is a reasonable way to support it