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Halfway merge of adversity events, takes cares of several issues - #264

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Coco501 merged 33 commits into
devfrom
f-adversity-events
Jan 7, 2026
Merged

Coco501 merged 33 commits into
devfrom
f-adversity-events

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@Coco501

@Coco501 Coco501 commented Dec 30, 2025 •

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Closes #256 #260 #259, takes care of building hotkeys for #252

Hawkhobo and others added 30 commits December 18, 2025 00:14
update Main to ECS 179 release version
Canvas layer is a bit annoying when you move the camera and the fog doesn't move accordingly
@Hawkhobo

Hawkhobo commented Jan 7, 2026 •

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Seems like all of the functionality is captured in the build :)

The only slight issue I am noticing is that the right-click when used to cancel a building placement is not always consistent. This seems to have not been introduced, as it's happening in dev too. The likely issue is the priority of the scene tree for the given InputEvent, it might be being consumed elsewhere on this input. But no biggie; otherwise looks great! Nice job brochacho

@Coco501
Coco501 merged commit 76b5918 into dev Jan 7, 2026
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Fix drag-camera boundary checks

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