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Feat/ranged combat and loadout - #91

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Shaileshukla529 merged 2 commits into
mainfrom
feat/ranged-combat-and-loadout
Aug 1, 2026
Merged

Shaileshukla529 merged 2 commits into
mainfrom
feat/ranged-combat-and-loadout

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@Shaileshukla529

@Shaileshukla529 Shaileshukla529 commented Aug 1, 2026 •

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Summary

Fixes map branding and enemy sizing on the LG wall, and updates the setup docs for port 8111 and Edge TTS.

Changes

  • Decals: map logos render at 0.8× their Tiled box (GSoC 0.88×, NEAREST filtering) instead of filling it; both logo PNGs re-exported larger.
  • Enemies: dragon scale 1.4 → 0.78, mimic gets bodyHeight: 34, and render.bodyHeight is threaded through to the client entity config.
  • README: setup rewritten as ordered steps (nvm Node 16 → clone + symlink → verify → controller app), :3000 → :8111 throughout.
  • ISSUES.md: dropped the VirtualBox routing section; firewall is now a footnote since 8111 is whitelisted.
  • CREDITS.md: per-pack usage and modification notes, plus the missing PvP wall tiles.

@Shaileshukla529
Shaileshukla529 merged commit 3de7822 into main Aug 1, 2026
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@Shaileshukla529
Shaileshukla529 deleted the feat/ranged-combat-and-loadout branch August 1, 2026 13:32
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