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90 changes: 50 additions & 40 deletions scenes/MeshRepulsion.scn
Original file line number Diff line number Diff line change
@@ -1,67 +1,77 @@
<?xml version="1.0"?>
<Node name="root" gravity="0 0 0" dt="0.03" >
<RequiredPlugin pluginName="Sofa.Component.IO.Mesh"/> <!-- Needed to use components [MeshOBJLoader] -->
<RequiredPlugin pluginName="Sofa.Component.Mapping.Linear"/> <!-- Needed to use components [IdentityMapping] -->
<RequiredPlugin pluginName="Sofa.Component.Setting"/> <!-- Needed to use components [BackgroundSetting] -->
<RequiredPlugin pluginName="Sofa.Component.StateContainer"/> <!-- Needed to use components [MechanicalObject] -->
<RequiredPlugin pluginName="Sofa.Component.Topology.Container.Constant"/> <!-- Needed to use components [MeshTopology] -->
<RequiredPlugin pluginName="Sofa.Component.Visual"/> <!-- Needed to use components [VisualStyle] -->
<RequiredPlugin pluginName="Sofa.GL.Component.Rendering3D"/> <!-- Needed to use components [OglModel] -->
<RequiredPlugin pluginName="Sofa.Component.Constraint.Projective"/> <!-- Needed to use components [FixedProjectiveConstraint] -->
<RequiredPlugin pluginName="Sofa.Component.Engine.Select"/> <!-- Needed to use components [BoxROI] -->
<RequiredPlugin pluginName="Sofa.Component.LinearSolver.Iterative"/> <!-- Needed to use components [CGLinearSolver] -->
<RequiredPlugin pluginName="Sofa.Component.Mass"/> <!-- Needed to use components [DiagonalMass] -->
<RequiredPlugin pluginName="Sofa.Component.ODESolver.Backward"/> <!-- Needed to use components [EulerImplicitSolver] -->
<RequiredPlugin pluginName="Sofa.Component.SolidMechanics.Spring"/> <!-- Needed to use components [MeshSpringForceField] -->
<RequiredPlugin pluginName="CGALPlugin"/>
<Node name="root" gravity="0 0 0" dt="0.03">
<RequiredPlugin pluginName="Sofa.Component.IO.Mesh"/> <!-- MeshOBJLoader -->
<RequiredPlugin pluginName="Sofa.Component.Mapping.Linear"/> <!-- IdentityMapping -->
<RequiredPlugin pluginName="Sofa.Component.Setting"/> <!-- BackgroundSetting -->
<RequiredPlugin pluginName="Sofa.Component.StateContainer"/> <!-- MechanicalObject -->
<RequiredPlugin pluginName="Sofa.Component.Topology.Container.Constant"/> <!-- MeshTopology -->
<RequiredPlugin pluginName="Sofa.Component.Visual"/> <!-- VisualStyle -->
<RequiredPlugin pluginName="Sofa.GL.Component.Rendering3D"/> <!-- OglModel -->
<RequiredPlugin pluginName="Sofa.Component.Constraint.Projective"/> <!-- FixedProjectiveConstraint -->
<RequiredPlugin pluginName="Sofa.Component.Engine.Select"/> <!-- BoxROI -->
<RequiredPlugin pluginName="Sofa.Component.LinearSolver.Iterative"/> <!-- CGLinearSolver -->
<RequiredPlugin pluginName="Sofa.Component.Mass"/> <!-- UniformMass -->
<RequiredPlugin pluginName="Sofa.Component.ODESolver.Backward"/> <!-- EulerImplicitSolver -->
<RequiredPlugin pluginName="Sofa.Component.SolidMechanics.Spring"/> <!-- TriangularBendingSprings -->
<RequiredPlugin pluginName="Sofa.Component.SolidMechanics.FEM.Elastic"/> <!-- TriangularFEMForceField -->
<RequiredPlugin pluginName="Sofa.Component.AnimationLoop"/> <!-- DefaultAnimationLoop -->
<RequiredPlugin pluginName="CGALPlugin"/>

<BackgroundSetting color="0 0.16862745098 0.21176470588"/>
<VisualStyle displayFlags="showVisual" />

<DefaultAnimationLoop />
<VisualStyle displayFlags="showVisual"/>
<DefaultAnimationLoop/>

<Node name="MasterMesh">
<!-- Garde ici les chemins OBJ qui fonctionnaient déjà dans ta scène PR01. -->
<MeshOBJLoader name="loader" filename="./data/mesh/liver_coarse.obj" triangulate="true"/>
<MechanicalObject name="dofs" position="@loader.position"/>
<MeshTopology name="topology" src="@loader"/>
<MeshTopology name="topology" src="@loader"/>

<Node name="Visual" >
<Node name="Visual">
<OglModel name="visu" src="@../loader" color="red"/>
<IdentityMapping input="@../dofs" output="@visu"/>
</Node>
</Node>


<Node name="SlaveMesh">
<EulerImplicitSolver name="cg_odesolver" rayleighStiffness="0.0" rayleighMass="1.0" />
<CGLinearSolver iterations="15" name="linear_solver" tolerance="1.0e-5" threshold="1.0e-5" />
<EulerImplicitSolver name="cg_odesolver" rayleighStiffness="0.0" rayleighMass="1.0"/>
<CGLinearSolver iterations="15" name="linear_solver" tolerance="1.0e-5" threshold="1.0e-5"/>

<!-- Garde ici les chemins OBJ qui fonctionnaient déjà dans ta scène PR01. -->
<MeshOBJLoader name="loader" filename="./data/mesh/diaphragm.obj" triangulate="true"/>
<MechanicalObject name="dofs" position="@loader.position"/>
<MeshTopology name="topology" src="@loader"/>
<MeshTopology name="topology" src="@loader"/>

<!-- to adapt to the scene -->
<!-- A adapter à ton objet. La BoxROI sert seulement à fixer/stabiliser une zone du slave. -->
<BoxROI name="box_roi" box="-4 3.4 -5 8 4 5" drawBoxes="1"/>
<FixedProjectiveConstraint indices="@[-1].indices" />

<UniformMass totalMass="0.5" />
<!-- gmsh file should be used with tetrahedra to use the mesh spring volume
<MeshSpringForceField name="Springs" tetrasStiffness="400" tetrasDamping="0" /> -->
<FixedProjectiveConstraint indices="@box_roi.indices"/>

<TriangularFEMForceField name="FEM" youngModulus="600" poissonRatio="0.3" method="large" />
<TriangularBendingSprings name="BS" stiffness="300" damping="1.0" />
<UniformMass totalMass="0.5"/>
<TriangularFEMForceField name="FEM" youngModulus="600" poissonRatio="0.3" method="large"/>
<TriangularBendingSprings name="BS" stiffness="300" damping="1.0"/>

<Node name="Visual" >
<Node name="Visual">
<OglModel name="visu" src="@../loader" color="white"/>
<IdentityMapping input="@../dofs" output="@visu"/>
</Node>
</Node>

<MeshRepulsionEngine name="theEngine" masterState="@MasterMesh/dofs" slaveState="@SlaveMesh/dofs"
<MeshRepulsionEngine name="theEngine"
masterState="@MasterMesh/dofs" slaveState="@SlaveMesh/dofs"
masterTopology="@MasterMesh/topology" slaveTopology="@SlaveMesh/topology"
enableCgalDetection="true" rebuildMasterEveryStep="false" logEveryNSteps="1"
runDetectionAtInit="true" logAsWarning="true" writeCsv="true"
csvFilePath="MeshRepulsion_PR01E_diagnostics.csv"/>


<!--<VTKExporter name="exporter" filename="data/output.vtu" XMLformat="1" edges="0" tetras="1" listening="true" exportAtBegin="true" cellsDataFields="generator.outputCellData" overwrite="true"/>-->
enableCgalDetection="true"
rebuildMasterEveryStep="false"
logEveryNSteps="1"
runDetectionAtInit="true"
logAsWarning="true"
writeCsv="true"
csvFilePath="MeshRepulsion_PR02B_diagnostics.csv"
enablePositionUpdate="true"
safetyDistance="0.25"
maxStep="0.10"
alpha="0.35"
maxMovedVerticesPerStep="0"
updateRestPosition="true"
rejectIfInsideIncreases="true"
maxCorrectionSteps="300"/>
</Node>
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