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FEATURE: Added ability to pan the audio - #3

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hyakugei wants to merge 12 commits into
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hyakugei wants to merge 12 commits into
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hyakugei:master

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@hyakugei

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In the SoundManager i've added a .setSoundPan and .getSoundPan method. These allow the setting and getting of the sound's (actually the channel's) pan parameter.

I'm currently using this is a racing game, where i want positional audio, so i need to be able to set the pan of each sound.

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