A port of https://github.com/OpenCubicChunks/CubicChunks targeting 1.7.10.
EXPECT MANY BUGS WITH CURRENT BUILDS, AND NO COMPAT TESTING HAS BEEN DONE YET.
Huge thanks to contributors: RecursivePineapple DarkShadow44
For helping get the port off the ground.
TODO:
- World Conversions
- Compat Testing - Link
view-distance in server.properties controls the horizontal radius in 16-block
cubes. The existing vertical-view-distance controls the vertical radius;
its default -1 follows view-distance. Both effective radii are clamped to 3–32.
Player cube loading is rounded: equal radii form a sphere (radius 8 includes
2,109 cubes), while different radii form an ellipsoid. The client vertical slider
still controls vertical rendering and the integrated server's vertical radius.
Anchors and terrain-generation/lighting dependencies can retain additional cubes
outside a player's view.