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BMF: a very minimal Word-Code Forth

BMF is a minimal Forth system that can run stand-alone or be embedded into another program.

BMF is implemented in modular source files:

  • Core VM: bmf-vm.c and bmf-vm.h (Forth virtual machine, ~200 lines)
  • Hardware Drivers: drivers.c and drivers.h (consolidated: serial, timer, PIC, PS/2, IDT, string utilities)
  • System Layer: system.c (bare metal I/O, interrupt handling, REPL)
  • Bootloader: boot.asm and linker.ld (FASM, Multiboot-compliant)
  • Interrupts: idt.asm (FASM, ISR stubs and handlers)

BMF has 64 primitives, all implemented as a high-performance threaded code interpreter. The primitives are quite complete and any Forth system can be built from them. Bootstrap files bmf-boot.fth and block-01.fth provide higher-level vocabulary.

Bare Metal 32-bit OS Mode

BMF can also run as a bare metal operating system on 32-bit x86 QEMU or real hardware. See BARE_METAL.md for details on building and running the bare metal kernel.

Current Status: ✅ Stable and deterministic - all interrupt-related non-determinism fixed, reliable interactive Forth execution verified.

Quick start:

make kernel.elf          # Build bare metal kernel (31 KB)
make qemu-run            # Run in QEMU emulator

In a BMF program, each instruction is a single CELL.

  • A CELL is either a QWord (64-bits), or a DWord (32-bits).
  • If <= the last primitive (system), then it is a primitive.
  • Else, if it is in the range from 0 to LIT_MASK, then it is a literal.
  • Else, it is the XT (code address) of a word in the dictionary.

STATES in BMF

Setting STATE to 999 signals BMF to exit.

BMF hard-codes the following IMMEDIATE words:

Word Behavior
: Add the next word to the dictionary, set STATE to COMPILE (1).
; Compile EXIT and change STATE to INTERPRET (0).
( Skips words until the next ')' word.
\ Skips words until the end next new-line character ($0A).

ColorForth influences

BMF will change the state depending on embedded bytes in the whitespace.
NOTE: I cannot use '$00' for INTERPRET because that is the line terminator.

Byte Behavior
$01 Set STATE to INTERPRET (0).
$02 Set STATE to COMPILE (1).

INLINE words

An INLINE word is somewhat similar to a macro in other languages.
When a word is INLINE, its definition is copied to the target, up to the first EXIT.
When not INLINE, a call is made to the word instead.
NOTE: if the next instruction is EXIT, it becomes a JUMP instead (the tail-call optimization).

Transient words

Words 't0' through 't9' are transient and are not added to the dictionary.
They are case sensitive; 't0' is a transient word, 'T0' is not.
They help with factoring code and keep the dictionary uncluttered.
They can be reused as many times as desired.

Built-in variables

There are 3 built-in variables: x, y, and z.
Use +L to create new versions of the variables.
Use -L to destroy the most recently created variables.
+L and -L can be used at any time for any reason.

Building BMF (Hosted Mode)

Linux

There is a makefile for hosted builds (Linux/Windows targets).

  • Default (64-bit): make
  • 32-bit: BITS=32 make
  • Run: ./bmf or make run

Windows

There is a .SLN file with configurations for 32-bit and 64-bit builds.

Bare Metal (32-bit QEMU/x86)

For bare metal kernel building, see BARE_METAL.md.

BMF Startup Behavior

On startup, BMF does the following:

  • Create 'argc' with the count of command-line arguments.
  • For each argument, create 'argX' with the address of th1.e argument string
  • For example, arg0 ztype will print bmf.
  • If arg1 exists and names a file that can be opened, load that file.
  • Else, try to load file 'bmf-boot.fth' in the current folder.
  • Else, try to load file 'bmf-boot.fth' in the BIN_DIR folder.
  • On Linux, BIN_DIR is "/home/chris/bin/".
  • On Windows, BIN_DIR is "D:\bin\".
  • BIN_DIR is defined in bmf-vm.h. Adjust it in bmf-vm.h for your system as desired.

Note: In bare metal mode, file I/O is not available. BMF runs from an embedded bootstrap in kernel memory.

The VM Primitives

Primitive Op/Word Stack Description
0 exit (--) PC = R-TOS. Discard R-TOS. If (PC=0) then stop.
1 lit (--) Push code[PC]. Increment PC.
2 jmp (--) PC = code[PC].
3 jmpz (n--) If (n==0) then PC = code[PC] else PC = PC+1.
4 jmpnz (n--) If (n!=0) then PC = code[PC] else PC = PC+1.
5 njmpz (n--n) If (n==0) then PC = code[PC] else PC = PC+1.
6 njmpnz (n--n) If (n!=0) then PC = code[PC] else PC = PC+1.
7 dup (n--n n) Duplicate n.
8 drop (n--) Discard n.
9 swap (a b--b a) Swap a and b.
10 over (a b--a b a) Push a.
11 ! (n a--) CELL store n through a.
12 @ (a--n) CELL fetch n through a.
13 c! (b a--) BYTE store b through a.
14 c@ (a--b) BYTE fetch b through a.
15 >r (n--) Move n to the return stack.
16 r@ (--n) Copy n from the return stack.
17 r> (--n) Move n from the return stack.
18 +L (--) Create new versions of variables (x,y,z).
19 -L (--) Restore the last set of variables.
20 x! (n--) Set local variable X to n.
21 y! (n--) Set local variable Y to n.
22 z! (n--) Set local variable Z to n.
23 x@ (--n) Push local variable X.
24 y@ (--n) Push local variable Y.
25 z@ (--n) Push local variable Z.
26 x@+ (--n) Push local variable X, then increment it.
27 y@+ (--n) Push local variable Y, then increment it.
28 z@+ (--n) Push local variable Z, then increment it.
29 * (a b--c) c = a*b.
30 + (a b--c) c = a+b.
31 - (a b--c) c = a-b.
32 /mod (a b--r q) q = a/b. r = a modulo b.
33 1+ (a--b) b = a+1.
34 1- (a--b) b = a-1.
35 < (a b--f) If (a<b) then f = 1 else f = 0.
36 = (a b--f) If (a=b) then f = 1 else f = 0.
37 > (a b--f) If (a>b) then f = 1 else f = 0.
38 0= (n--f) If (n==0) then f = 1 else f = 0.
39 min (a b--c) If (a < b) c = a else b.
40 max (a b--c) If (a > b) c = a else b.
41 +! (n a--) Add n to the cell at a.
42 for (C--) Start a FOR loop starting at 0. Upper limit is C.
43 i (--I) Push current loop index I.
44 next (--) Increment I. If (I < C) then jump to loop start.
45 and (a b--c) c = a and b.
46 or (a b--c) c = a or b.
47 xor (a b--c) c = a xor b.
48 ztype (a--) Output the null-terminated string a.
49 find (--a) Push the dictionary address a of the next word.
50 key (--n) Push the next keypress n. Wait if necessary.
51 key? (--f) Push 1 if a keypress is available, else 0.
52 emit (c--) Output char c.
53 fopen (nm md--fh) Open file nm using mode md (fh=0 if error).
54 fclose (fh--) Close file fh.
55 fread (a sz fh--n) Read sz chars from file fh to a.
56 fwrite (a sz fh--n) Write sz chars to file fh from a.
57 ms (n--) Wait/sleep for n milliseconds
58 timer (--n) Push the current system time n.
59 add-word (--) Add the next word to the dictionary.
60 outer (str--) Run the outer interpreter on str.
61 cmove (f t n--) Copy n bytes from f to t.
62 s-len (str--n) Determine the length n of string str.
63 system (str--) Execute system(str).

Other built-in words

Word Stack Description
version (--n) Current version number.
WINDOWS (--n) If the system is Windows, 1 Else 0.
LINUX (--n) If the system is Linux, 1 Else 0.
output-fp (--a) Address of the output file handle. 0 means STDOUT.
(h) (--a) Address of HERE.
(l) (--a) Address of LAST.
(lsp) (--a) Address of the loop stack pointer.
lstk (--a) Address of the loop stack.
(rsp) (--a) Address of the return stack pointer.
rstk (--a) Address of the return stack.
(tsp) (--a) Address of the x/y/z stack pointer.
tstk (--a) Address of the x/y/z stack.
(sp) (--a) Address of the data stack pointer.
stk (--a) Address of the data stack.
state (--a) Address of STATE.
base (--a) Address of BASE.
mem (--a) Address of the beginning of the memory area.
mem-sz (--n) The number of BYTEs in the memory area.
>in (--a) Address of the text input buffer pointer.
de-sz (--n) The size of a dictionary in bytes (32).
cell (--n) The size of a CELL in bytes (4 or 8).

Embedding BMF in your C or C++ project

For bare metal builds, see BARE_METAL.md.

For hosted mode (Linux/Windows), modify system.c to provide the I/O primitives. The VM core files bmf-vm.c/h are portable and require only standard C library functions. #include "bmf-vm.h" // ... implement the functions bmf-vm.c needs bmfInit(); outer("." Hello World!"");

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A bare-metal forth for a 32-bit x86 computer

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