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Merge upstream master into WebGPU shader paths

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[WebGPU] Add WGSL shader paths for GUI3D and GPU particles #18460

Merge upstream master into WebGPU shader paths
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Azure Pipelines / Monorepo CI failed May 26, 2026 in 26m 47s

Build #20260522.6 failed

Details

Tests

  • Failed: 0 (0.00%)
  • Passed: 30 (100.00%)
  • Other: 0 (0.00%)
  • Total: 30

Annotations

Check failure on line 61 in packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts

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@azure-pipelines azure-pipelines / Monorepo CI

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts#L61

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts(61,13): error no-restricted-syntax: Function ending in 'Async' must be declared async

Check failure on line 61 in packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts

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@azure-pipelines azure-pipelines / Monorepo CI

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts#L61

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts(61,13): error @typescript-eslint/promise-function-async: Functions that return promises must be async.

Check failure on line 21 in Build log

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@azure-pipelines azure-pipelines / Monorepo CI

Build log #L21

Bash exited with code '1'.