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Merge upstream master into WebGPU shader paths

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[WebGPU] Add WGSL shader paths for GUI3D and GPU particles #18460

Merge upstream master into WebGPU shader paths
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Azure Pipelines / Monorepo CI (Format, Lint, and more) failed May 22, 2026 in 7m 54s

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Check failure on line 61 in packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts

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@azure-pipelines azure-pipelines / Monorepo CI (Format, Lint, and more)

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts#L61

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts(61,13): error no-restricted-syntax: Function ending in 'Async' must be declared async

Check failure on line 61 in packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts

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@azure-pipelines azure-pipelines / Monorepo CI (Format, Lint, and more)

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts#L61

packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts(61,13): error @typescript-eslint/promise-function-async: Functions that return promises must be async.

Check failure on line 21 in Build log

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@azure-pipelines azure-pipelines / Monorepo CI (Format, Lint, and more)

Build log #L21

Bash exited with code '1'.