[WebGPU] Add WGSL shader paths for GUI3D and GPU particles #18460
Azure Pipelines / Monorepo CI (Format, Lint, and more)
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May 22, 2026 in 7m 54s
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azure-pipelines / Monorepo CI (Format, Lint, and more)
packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts#L61
packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts(61,13): error no-restricted-syntax: Function ending in 'Async' must be declared async
azure-pipelines / Monorepo CI (Format, Lint, and more)
packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts#L61
packages/dev/core/src/Materials/Textures/Procedurals/noiseProceduralTexture.pure.ts(61,13): error @typescript-eslint/promise-function-async: Functions that return promises must be async.
Check failure on line 21 in Build log
azure-pipelines / Monorepo CI (Format, Lint, and more)
Build log #L21
Bash exited with code '1'.
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