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Fix client crashes from queued chat after disconnect - #54
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00SunRay00 merged 1 commit intoOct 18, 2026
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An Android 160.7 crash report points to
MessageQueuesending an oversized command. If the timer runs after disconnect,Call.sendChatMessageroutes it to the local handler, which throwsValidateExceptionand closes the game. This can disrupt joining or reconnecting to servers.Validate the text limit before queuing and sending, discard commands when their connection or world changes, and contain validation failures. Commands are never truncated or split; local/host delivery and the existing rate limit are preserved.
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