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Copy pathProgram.cs
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56 lines (47 loc) · 1.94 KB
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using System;
using System.Windows.Forms;
using System.IO;
using System.Reflection;
namespace OBSChecklistEditor
{
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
// Determine the correct config path
string configPath = GetConfigPath();
// Initialize logging
string projectRoot = Path.GetDirectoryName(configPath) ?? AppDomain.CurrentDomain.BaseDirectory;
Logger.Initialize(projectRoot);
Logger.Log("Application started");
Logger.Log($"Config path: {configPath}");
Logger.Log($"Project root: {projectRoot}");
Application.Run(new MainForm(configPath));
}
private static string GetConfigPath()
{
// Try to find the project root by looking for overlay.html
string exeDirectory = AppDomain.CurrentDomain.BaseDirectory;
// Method 1: Check if we're in bin/Debug/net6.0-windows
// Go up 3 levels to project root
string projectRoot = Path.GetFullPath(Path.Combine(exeDirectory, "..", "..", ".."));
string overlayPath = Path.Combine(projectRoot, "overlay.html");
if (File.Exists(overlayPath))
{
// Found the project root!
return Path.Combine(projectRoot, "checklist-data.json");
}
// Method 2: Use a fixed known path (fallback)
string fixedPath = @"C:\Users\Zanzi\Documents\StreamingTools_OBS_Checklist\checklist-data.json";
if (Directory.Exists(Path.GetDirectoryName(fixedPath)))
{
return fixedPath;
}
// Method 3: Use exe directory as last resort
return Path.Combine(exeDirectory, "checklist-data.json");
}
}
}