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DisplayFontApp.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A0A13A2D-9D57-4057-AA8C-A46D18B99354}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DisplayFontApp</RootNamespace>
<AssemblyName>DisplayFontApp</AssemblyName>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
<NuGetPackageImportStamp>10cd9ae8</NuGetPackageImportStamp>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="SharpDX">
<HintPath>..\..\..\..\Bin\Desktop\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.D3DCompiler">
<HintPath>..\..\..\..\Bin\Desktop\SharpDX.D3DCompiler.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Desktop">
<HintPath>..\..\..\..\Bin\Desktop\SharpDX.Desktop.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Direct3D10">
<HintPath>..\..\..\..\Bin\Desktop\SharpDX.Direct3D10.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DXGI">
<HintPath>..\..\..\..\Bin\Desktop\SharpDX.DXGI.dll</HintPath>
</Reference>
<Reference Include="SharpDX.Mathematics">
<HintPath>..\..\..\..\Bin\Desktop\SharpDX.Mathematics.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Data" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Common\SharpDX.Samples.csproj">
<Project>{93716298-9FA4-4002-AE0B-4C9F4705CCEA}</Project>
<Name>SharpDX.Samples</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>