diff --git a/README.md b/README.md index 207df761..81462439 100644 --- a/README.md +++ b/README.md @@ -89,7 +89,7 @@ By default it uses a single uber-shader for rendering. - [x] Built-in support for common lighting/material workflows - [x] physically based shading - [x] unlit -- [ ] light tiling/light culling (in progress) +- [x] forward+ style light tiling/light culling - [x] shadow mapping - [ ] shadow mapping from image-based lighting - [ ] ssao