Repository navigation
Expand file tree
/
Copy pathgame.js
More file actions
96 lines (77 loc) · 2.33 KB
/
Copy pathgame.js
File metadata and controls
96 lines (77 loc) · 2.33 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
var buttonColours = ["red", "blue", "green", "yellow"];
var gamePattern = [];
var userClickedPattern = [];
var started = 0;
var level = 0;
var score = 0;
$(document).keypress(function() {
if (started == 0) {
$("h1").text("Level " + level);
nextSequence();
started = 1;
$("#game-name").text("Keep Going");
}
});
$(".str").click(function() {
if (started == 0) {
$("h1").text("Level " + level);
nextSequence();
started = 1;
$("#game-name").text("Keep Going");
}
});
function playSound(name) {
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
function animatePress(currentColour) {
$("#" + currentColour).addClass("pressed");
setTimeout(function() {
$("#" + currentColour).removeClass("pressed");
}, 100);
}
function nextSequence() {
userClickedPattern = [];
var randomNumber = Math.floor(Math.random() * 4);
var randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#" + randomChosenColour).fadeIn(100).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
$("h1").text("Level " + level);
level = level + 1;
};
$(".btn").click(function() {
var userChosenColour = $(this).attr("id");
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length - 1)
});
function startOver() {
started = 0;
level = 0;
gamePattern = [];
score = 0;
}
function checkAnswer(currentLevel) {
if (gamePattern[currentLevel] === userClickedPattern[currentLevel]) {
console.log("success");
if (gamePattern.length === userClickedPattern.length) {
score++;
setTimeout(function() {
nextSequence();
}, 1000);
}
} else {
playSound("wrong");
$(document.body).addClass("game-over");
setTimeout(function() {
$(document.body).removeClass("game-over");
}, 200);
$("h1").text("Game Over! Press any key or button to restart");
$("#game-name").text("Your Score: " + score);
setTimeout(function() {
startOver();
}, 1000);
}
}