-
Notifications
You must be signed in to change notification settings - Fork 17
Expand file tree
/
Copy pathsettings.go
More file actions
120 lines (96 loc) · 3.65 KB
/
settings.go
File metadata and controls
120 lines (96 loc) · 3.65 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
/*
* Atree - Scalable Arrays and Ordered Maps
*
* Copyright Flow Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package atree
import (
"fmt"
"math"
)
// Slab invariants:
// - each element can't take up more than half of slab size (including encoding overhead and digest)
// - data slab must have at least 2 elements when slab size > maxThreshold
const (
defaultSlabSize = uint32(1024)
minSlabSize = uint32(256)
maxSlabSize = uint32(32 * 1024)
minElementCountInSlab = 2
// maxStorableSizeInStorableSlab is the maximum storable byte size
// that can fit into a StorableSlab.
maxStorableSizeInStorableSlab = math.MaxUint32 - versionAndFlagSize
)
var (
targetThreshold uint32
minThreshold uint32
maxThreshold uint32
maxInlineArrayElementSize uint32
maxInlineMapElementSize uint32
maxInlineMapKeySize uint32
)
func init() {
setThreshold(defaultSlabSize)
}
func setThreshold(threshold uint32) (uint32, uint32, uint32, uint32) {
if threshold < minSlabSize {
panic(fmt.Sprintf("Slab size %d is smaller than minSlabSize %d", threshold, minSlabSize))
}
if threshold > maxSlabSize {
panic(fmt.Sprintf("Slab size %d is larger than maxSlabSize %d", threshold, maxSlabSize))
}
targetThreshold = threshold
minThreshold = targetThreshold / 2
if float64(targetThreshold)*1.5 > math.MaxUint32 {
maxThreshold = math.MaxUint32
} else {
maxThreshold = uint32(float64(targetThreshold) * 1.5)
}
// Total slab size available for array elements, excluding slab encoding overhead
availableArrayElementsSize := targetThreshold - arrayDataSlabPrefixSize
maxInlineArrayElementSize = availableArrayElementsSize / minElementCountInSlab
// Total slab size available for map elements, excluding slab encoding overhead
availableMapElementsSize := targetThreshold - mapDataSlabPrefixSize - hkeyElementsPrefixSize
// Total encoding overhead for one map element (key+value)
mapElementOverheadSize := uint32(digestSize)
// Max inline size for a map's element
maxInlineMapElementSize = availableMapElementsSize/minElementCountInSlab - mapElementOverheadSize
// Max inline size for a map's key, excluding element overhead
maxInlineMapKeySize = (maxInlineMapElementSize - singleElementPrefixSize) / 2
return minThreshold, maxThreshold, maxInlineArrayElementSize, maxInlineMapKeySize
}
func MaxInlineArrayElementSize() uint32 {
return maxInlineArrayElementSize
}
func MaxInlineMapElementSize() uint32 {
return maxInlineMapElementSize
}
func MaxInlineMapKeySize() uint32 {
return maxInlineMapKeySize
}
func maxInlineMapValueSize(keySize uint32) uint32 {
// This is safe from underflow because:
// - keySize is capped at maxInlineMapKeySize
// - maxInlineMapKeySize = (maxInlineMapElementSize - singleElementPrefixSize) / 2
// Therefore, maxInlineMapElementSize - keySize - singleElementPrefixSize >= 0.
return maxInlineMapElementSize - keySize - singleElementPrefixSize
}
func targetSlabSize() uint32 {
return targetThreshold
}
// MaxStorableSizeInStorableSlab() returns the maximum storable byte size
// that can fit into a StorableSlab.
func MaxStorableSizeInStorableSlab() uint32 {
return maxStorableSizeInStorableSlab
}