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Initial ebitengine android project #4

Initial ebitengine android project

Initial ebitengine android project #4

Workflow file for this run

name: Build Android APK (ARM only)
on:
push:
branches: [main]
pull_request:
branches: [main]
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Set up Go
uses: actions/setup-go@v4
with:
go-version: "1.21"
- name: Install ARM cross-compilers
run: |
sudo apt-get update
sudo apt-get install -y gcc-arm-linux-gnueabihf libc6-dev-armhf-cross
- name: Install Android NDK
run: |
# Download and extract NDK directly
wget https://dl.google.com/android/repository/android-ndk-r26b-linux.zip
unzip android-ndk-r26b-linux.zip -d $ANDROID_SDK_ROOT/ndk
mv $ANDROID_SDK_ROOT/ndk/android-ndk-r26b $ANDROID_SDK_ROOT/ndk/26.2.11394342
echo "ANDROID_NDK_HOME=$ANDROID_SDK_ROOT/ndk/26.2.11394342" >> $GITHUB_ENV
- name: Set up Android SDK
uses: android-actions/setup-android@v2
with:
sdk-platform: "android-34"
sdk-build-tools: "34.0.0"
- name: Verify NDK installation
run: |
ls -la $ANDROID_NDK_HOME
ls -la $ANDROID_NDK_HOME/meta
- name: Install gomobile
run: |
go install golang.org/x/mobile/cmd/gomobile@latest
gomobile init
- name: Build Android package (ARM only)
run: |
cd $GITHUB_WORKSPACE
gomobile build \
-target=android/arm,android/arm64 \
-androidapi=34 \
-o game.apk \
./cmd/game
- name: Upload APK
uses: actions/upload-artifact@v4
with:
name: game-apk
path: testplatformer.apk