diff --git a/client/cpp/CMakeLists.txt b/client/cpp/CMakeLists.txt index 8eb78d27..9c980797 100644 --- a/client/cpp/CMakeLists.txt +++ b/client/cpp/CMakeLists.txt @@ -1,6 +1,6 @@ cmake_minimum_required(VERSION 3.20) -set(PROJECTAIRSIM_CPP_CLIENT_VERSION 1.0.0) +set(PROJECTAIRSIM_CPP_CLIENT_VERSION 1.0.1) project(ProjectAirSimCppClient VERSION ${PROJECTAIRSIM_CPP_CLIENT_VERSION} LANGUAGES CXX) include(FetchContent) diff --git a/client/python/projectairsim/pyproject.toml b/client/python/projectairsim/pyproject.toml index f19c73af..5c43cecd 100644 --- a/client/python/projectairsim/pyproject.toml +++ b/client/python/projectairsim/pyproject.toml @@ -4,7 +4,7 @@ build-backend = "setuptools.build_meta" [project] name = "projectairsim" -version = "1.0.0" +version = "1.0.1" description = "Project AirSim client package" readme = { file = "README.md", content-type = "text/markdown" } requires-python = ">=3.7,<4" diff --git a/client/python/projectairsim/src/projectairsim/__init__.py b/client/python/projectairsim/src/projectairsim/__init__.py index 170af072..aeb3e029 100644 --- a/client/python/projectairsim/src/projectairsim/__init__.py +++ b/client/python/projectairsim/src/projectairsim/__init__.py @@ -12,7 +12,7 @@ from .static_sensor_actor import StaticSensorActor from .unreal_vehicle import UnrealVehicle -__version__ = "1.0.0" +__version__ = "1.0.1" __all__ = [ "Drone", diff --git a/client/python/projectairsim/src/projectairsim/datacollection/__init__.py b/client/python/projectairsim/src/projectairsim/datacollection/__init__.py index bc3e83cb..24d1d975 100644 --- a/client/python/projectairsim/src/projectairsim/datacollection/__init__.py +++ b/client/python/projectairsim/src/projectairsim/datacollection/__init__.py @@ -3,5 +3,5 @@ Copyright (C) 2025 IAMAI CONSULTING CORP MIT License. """ -__version__ = "1.0.0" -__airsim_client_version__ = "1.0.0" +__version__ = "1.0.1" +__airsim_client_version__ = "1.0.1" diff --git a/docs/changelog.md b/docs/changelog.md index fe3fa95c..decc58d4 100644 --- a/docs/changelog.md +++ b/docs/changelog.md @@ -5,9 +5,16 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [Unreleased] +## [1.0.1] - 2026-09-06 + ### Added - Configurable Unreal vehicle bridge actuators that map controller outputs to Blueprint parameter indices +### Changed +- Improved Unreal vehicle physics updates driven by Chaos substeps +- Fixed ROS 2 depth image conversion from float16 to float32 +- Improved image throughput and added the Python client `step()` API + ## [1.0.0] - 2026-09-01 ### Added - Project AirSim Runtime sample application and modular scene configuration support @@ -60,7 +67,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ### Fixed - `__has_feature` macro MSVC compatibility for Windows toolchains -[Unreleased]: https://github.com/iamaisim/ProjectAirSim/compare/v1.0.0...HEAD +[Unreleased]: https://github.com/iamaisim/ProjectAirSim/compare/v1.0.1...HEAD +[1.0.1]: https://github.com/iamaisim/ProjectAirSim/compare/v1.0.0...v1.0.1 [1.0.0]: https://github.com/iamaisim/ProjectAirSim/compare/v0.3.0...v1.0.0 [0.3.0]: https://github.com/iamaisim/ProjectAirSim/compare/v0.2.0...v0.3.0 [0.2.0]: https://github.com/iamaisim/ProjectAirSim/compare/v0.1.1...v0.2.0