From 5a4a02220b2c4af4ccdbda78f5d5d942b04b446d Mon Sep 17 00:00:00 2001 From: codepuncher Date: Sun, 17 May 2026 11:12:21 +0100 Subject: [PATCH] docs: update credits --- README.md | 6 ++++-- docs/nexus-page.md | 4 +++- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 3a9aff3..6622593 100644 --- a/README.md +++ b/README.md @@ -188,10 +188,12 @@ Triggered via **workflow_dispatch** with `upload_to_nexus: true` and the `versio --- -## Credits & Inspirations +## Credits - Inspired by the hold-Start-to-open-map mechanic in **Red Dead Redemption 2** -- [CommonLibSSE-NG](https://github.com/alandtse/CommonLibVR) by alandtse and contributors +- [SKSE](https://skse.silverlock.org/) by the SKSE Team +- [Address Library for SKSE plugins](https://www.nexusmods.com/skyrimspecialedition/mods/32444) by [meh321](https://www.nexusmods.com/profile/meh321) +- [CommonLibSSE-NG](https://github.com/alandtse/CommonLibVR) by [alandtse](https://github.com/alandtse) and contributors --- diff --git a/docs/nexus-page.md b/docs/nexus-page.md index 5e81ecc..a7958ed 100644 --- a/docs/nexus-page.md +++ b/docs/nexus-page.md @@ -85,6 +85,8 @@ fHoldDuration=0.5 [list] [*]Inspired by [b]Red Dead Redemption 2[/b] -[*][url=https://github.com/alandtse/CommonLibVR]CommonLibSSE-NG[/url] by alandtse and contributors +[*][url=https://skse.silverlock.org/]SKSE[/url] by the SKSE Team +[*][url=https://www.nexusmods.com/skyrimspecialedition/mods/32444]Address Library for SKSE plugins[/url] by [url=https://www.nexusmods.com/profile/meh321]meh321[/url] +[*][url=https://github.com/alandtse/CommonLibVR]CommonLibSSE-NG[/url] by [url=https://github.com/alandtse]alandtse[/url] and contributors [/list] ```