|
| 1 | +//! A stress test for the Meshlet pipeline specialization overhead. |
| 2 | +//! |
| 3 | +//! Run with `--unique-materials` to trigger the unconditional specialization bug. |
| 4 | +//! Run without it (shared material) to see the baseline performance. |
| 5 | +
|
| 6 | +use argh::FromArgs; |
| 7 | +use bevy::{ |
| 8 | + pbr::experimental::meshlet::{MeshletMesh3d, MeshletPlugin}, |
| 9 | + prelude::*, |
| 10 | + winit::WinitSettings, |
| 11 | +}; |
| 12 | + |
| 13 | +#[derive(FromArgs, Resource)] |
| 14 | +#[argh(description = "Meshlet Material Stress Test")] |
| 15 | +struct Args { |
| 16 | + /// the grid size (e.g., 50 means 50x50 = 2500 meshlets) |
| 17 | + #[argh(option, short = 'n', default = "50")] |
| 18 | + grid_size: usize, |
| 19 | + |
| 20 | + /// if set, every meshlet gets a unique material asset. |
| 21 | + /// This triggers the unconditional pipeline specialization bug in `prepare_material_meshlet_meshes`. |
| 22 | + #[argh(switch)] |
| 23 | + unique_materials: bool, |
| 24 | +} |
| 25 | + |
| 26 | +const ASSET_URL: &str = |
| 27 | + "https://github.com/bevyengine/bevy_asset_files/raw/6dccaef517bde74d1969734703709aead7211dbc/meshlet/bunny.meshlet_mesh"; |
| 28 | + |
| 29 | +fn main() { |
| 30 | + let args: Args = argh::from_env(); |
| 31 | + |
| 32 | + println!("Meshlet Stress Test"); |
| 33 | + println!( |
| 34 | + "Grid size: {}x{} ({} instances)", |
| 35 | + args.grid_size, |
| 36 | + args.grid_size, |
| 37 | + args.grid_size * args.grid_size |
| 38 | + ); |
| 39 | + println!( |
| 40 | + "Materials: {}", |
| 41 | + if args.unique_materials { |
| 42 | + "UNIQUE" |
| 43 | + } else { |
| 44 | + "SHARED" |
| 45 | + } |
| 46 | + ); |
| 47 | + |
| 48 | + App::new() |
| 49 | + .add_plugins(( |
| 50 | + DefaultPlugins, |
| 51 | + MeshletPlugin { |
| 52 | + cluster_buffer_slots: 8192, |
| 53 | + }, |
| 54 | + )) |
| 55 | + .insert_resource(WinitSettings::continuous()) |
| 56 | + .insert_resource(args) |
| 57 | + .add_systems(Startup, setup) |
| 58 | + .run(); |
| 59 | +} |
| 60 | + |
| 61 | +fn setup( |
| 62 | + mut commands: Commands, |
| 63 | + args: Res<Args>, |
| 64 | + asset_server: Res<AssetServer>, |
| 65 | + mut materials: ResMut<Assets<StandardMaterial>>, |
| 66 | +) { |
| 67 | + let meshlet_handle = asset_server.load(ASSET_URL); |
| 68 | + |
| 69 | + let n = args.grid_size; |
| 70 | + let spacing = 2.0; |
| 71 | + let offset = (n as f32 * spacing) / 2.0; |
| 72 | + |
| 73 | + commands.spawn(( |
| 74 | + Camera3d::default(), |
| 75 | + Transform::from_xyz(0.0, offset, offset * 1.5).looking_at(Vec3::ZERO, Vec3::Y), |
| 76 | + Msaa::Off, |
| 77 | + )); |
| 78 | + |
| 79 | + commands.spawn(( |
| 80 | + DirectionalLight { |
| 81 | + illuminance: 3000.0, |
| 82 | + shadow_maps_enabled: true, |
| 83 | + ..default() |
| 84 | + }, |
| 85 | + Transform::from_rotation(Quat::from_euler( |
| 86 | + EulerRot::ZYX, |
| 87 | + 0.0, |
| 88 | + 1.0, |
| 89 | + -std::f32::consts::FRAC_PI_4, |
| 90 | + )), |
| 91 | + )); |
| 92 | + |
| 93 | + let shared_material = materials.add(StandardMaterial { |
| 94 | + base_color: Color::WHITE, |
| 95 | + ..default() |
| 96 | + }); |
| 97 | + |
| 98 | + for x in 0..n { |
| 99 | + for z in 0..n { |
| 100 | + let material = if args.unique_materials { |
| 101 | + materials.add(StandardMaterial { |
| 102 | + base_color: Color::srgb(x as f32 / n as f32, 0.5, z as f32 / n as f32), |
| 103 | + ..default() |
| 104 | + }) |
| 105 | + } else { |
| 106 | + shared_material.clone() |
| 107 | + }; |
| 108 | + |
| 109 | + commands.spawn(( |
| 110 | + MeshletMesh3d(meshlet_handle.clone()), |
| 111 | + MeshMaterial3d(material), |
| 112 | + Transform::from_xyz( |
| 113 | + x as f32 * spacing - offset, |
| 114 | + 0.0, |
| 115 | + z as f32 * spacing - offset, |
| 116 | + ), |
| 117 | + )); |
| 118 | + } |
| 119 | + } |
| 120 | +} |
0 commit comments