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Failed to parse 1 exports on experimental build #211

@hikarosato

Description

@hikarosato

Describe the bug
There is a problem with parsing GameTextEvent.uasset in the latest experimental build of UAssetGUI (f2d4a7e). However, when opening it with the stable version (4855f8c), everything works correctly.

To Reproduce

  1. Download latest UAssetGUI f2d4a7e.
  2. Import usmap, select 5.4 UE version.
  3. Try to Open GameTextEvent.uasset.
  4. You got error: Failed to parse 1 exports!

Expected behavior
GameTextEvent.uasset must be parsed correctly as BinaryAsset, not RawExtras.

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Desktop (please complete the following information):
OS: Windows 21H2
Commits: Error on: f2d4a7e. Parse works on: 4855f8c.

Additional context
The game has 17 uasset files with texts. 16 of them are parsed correctly as BinaryAsset, but GameTextEvent.uasset is parsed as RawExtras instead.
ExamplesAndUsmap.zip

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