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#!/usr/bin/env bash
# RustFS Binary Build Script
# This script compiles RustFS binaries for different platforms and architectures
set -e
# Colors for output
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m' # No Color
# Auto-detect current platform
detect_platform() {
local arch=$(uname -m)
local os=$(uname -s | tr '[:upper:]' '[:lower:]')
case "$os" in
"linux")
case "$arch" in
"x86_64")
# Default to GNU for better compatibility
echo "x86_64-unknown-linux-gnu"
;;
"aarch64"|"arm64")
echo "aarch64-unknown-linux-gnu"
;;
"armv7l")
echo "armv7-unknown-linux-gnueabihf"
;;
"loongarch64")
echo "loongarch64-unknown-linux-gnu"
;;
*)
echo "unknown-platform"
;;
esac
;;
"darwin")
case "$arch" in
"x86_64")
echo "x86_64-apple-darwin"
;;
"arm64"|"aarch64")
echo "aarch64-apple-darwin"
;;
*)
echo "unknown-platform"
;;
esac
;;
*)
echo "unknown-platform"
;;
esac
}
# Cross-platform SHA256 checksum generation
generate_sha256() {
local file="$1"
local output_file="$2"
local os=$(uname -s | tr '[:upper:]' '[:lower:]')
case "$os" in
"linux")
if command -v sha256sum &> /dev/null; then
sha256sum "$file" > "$output_file"
elif command -v shasum &> /dev/null; then
shasum -a 256 "$file" > "$output_file"
else
print_message $RED "❌ No SHA256 command found (sha256sum or shasum)"
return 1
fi
;;
"darwin")
if command -v shasum &> /dev/null; then
shasum -a 256 "$file" > "$output_file"
elif command -v sha256sum &> /dev/null; then
sha256sum "$file" > "$output_file"
else
print_message $RED "❌ No SHA256 command found (shasum or sha256sum)"
return 1
fi
;;
*)
# Try common commands in order
if command -v sha256sum &> /dev/null; then
sha256sum "$file" > "$output_file"
elif command -v shasum &> /dev/null; then
shasum -a 256 "$file" > "$output_file"
else
print_message $RED "❌ No SHA256 command found"
return 1
fi
;;
esac
}
# Default values
OUTPUT_DIR="target/release"
PLATFORM=$(detect_platform) # Auto-detect current platform
BINARY_NAME="rustfs"
BUILD_TYPE="release"
SIGN=false
WITH_CONSOLE=true
FORCE_CONSOLE_UPDATE=false
CONSOLE_VERSION="latest"
SKIP_VERIFICATION=false
CUSTOM_PLATFORM=""
# Print usage
usage() {
echo "Usage: $0 [OPTIONS]"
echo ""
echo "Description:"
echo " Build RustFS binary for the current platform. Designed for CI/CD pipelines"
echo " where different runners build platform-specific binaries natively."
echo " Includes automatic verification to ensure the built binary is functional."
echo ""
echo "Options:"
echo " -o, --output-dir DIR Output directory (default: target/release)"
echo " -b, --binary-name NAME Binary name (default: rustfs)"
echo " -p, --platform TARGET Target platform (default: auto-detect)"
echo " Supported platforms:"
echo " x86_64-unknown-linux-gnu"
echo " aarch64-unknown-linux-gnu"
echo " loongarch64-unknown-linux-gnu"
echo " armv7-unknown-linux-gnueabihf"
echo " x86_64-unknown-linux-musl"
echo " aarch64-unknown-linux-musl"
echo " armv7-unknown-linux-musleabihf"
echo " x86_64-apple-darwin"
echo " aarch64-apple-darwin"
echo " x86_64-pc-windows-msvc"
echo " aarch64-pc-windows-msvc"
echo " --dev Build in dev mode"
echo " --sign Sign binaries after build"
echo " --with-console Download console static assets (default)"
echo " --no-console Skip console static assets"
echo " --force-console-update Force update console assets even if they exist"
echo " --console-version VERSION Console version to download (default: latest)"
echo " --skip-verification Skip binary verification after build"
echo " -h, --help Show this help message"
echo ""
echo "Examples:"
echo " $0 # Build for current platform (includes console assets)"
echo " $0 --dev # Development build"
echo " $0 --sign # Build and sign binary (release CI)"
echo " $0 --no-console # Build without console static assets"
echo " $0 --force-console-update # Force update console assets"
echo " $0 --platform x86_64-unknown-linux-musl # Build for specific platform"
echo " $0 --skip-verification # Skip binary verification (for cross-compilation)"
echo ""
echo "Detected platform: $(detect_platform)"
echo "CI Usage: Run this script on each platform's runner to build native binaries"
}
# Print colored message
print_message() {
local color=$1
local message=$2
echo -e "${color}${message}${NC}"
}
# Prevent zig/ld from hitting macOS file descriptor defaults during linking
ensure_file_descriptor_limit() {
local required_limit=4096
local current_limit
current_limit=$(ulimit -Sn 2>/dev/null || echo "")
if [ -z "$current_limit" ] || [ "$current_limit" = "unlimited" ]; then
return
fi
if (( current_limit >= required_limit )); then
return
fi
local hard_limit target_limit
hard_limit=$(ulimit -Hn 2>/dev/null || echo "")
target_limit=$required_limit
if [ -n "$hard_limit" ] && [ "$hard_limit" != "unlimited" ] && (( hard_limit < required_limit )); then
target_limit=$hard_limit
fi
if ulimit -Sn "$target_limit" 2>/dev/null; then
print_message $YELLOW "🔧 Increased open file limit from $current_limit to $target_limit to avoid ProcessFdQuotaExceeded"
else
print_message $YELLOW "⚠️ Unable to raise ulimit -n automatically (current: $current_limit, needed: $required_limit). Please run 'ulimit -n $required_limit' manually before building."
fi
}
# Get version from git
get_version() {
if git describe --abbrev=0 --tags >/dev/null 2>&1; then
git describe --abbrev=0 --tags
else
git rev-parse --short HEAD
fi
}
# Setup rust environment
setup_rust_environment() {
print_message $BLUE "🔧 Setting up Rust environment..."
# Install required target for current platform
print_message $YELLOW "Installing target: $PLATFORM"
rustup target add "$PLATFORM"
# Set up environment variables for musl targets
if [[ "$PLATFORM" == *"musl"* ]]; then
print_message $YELLOW "Setting up environment for musl target..."
export RUSTFLAGS="-C target-feature=-crt-static"
# For cargo-zigbuild, set up additional environment variables
if command -v cargo-zigbuild &> /dev/null; then
print_message $YELLOW "Configuring cargo-zigbuild for musl target..."
# Set environment variables for better musl support
export CC_x86_64_unknown_linux_musl="zig cc -target x86_64-linux-musl"
export CXX_x86_64_unknown_linux_musl="zig c++ -target x86_64-linux-musl"
export AR_x86_64_unknown_linux_musl="zig ar"
export CARGO_TARGET_X86_64_UNKNOWN_LINUX_MUSL_LINKER="zig cc -target x86_64-linux-musl"
export CC_aarch64_unknown_linux_musl="zig cc -target aarch64-linux-musl"
export CXX_aarch64_unknown_linux_musl="zig c++ -target aarch64-linux-musl"
export AR_aarch64_unknown_linux_musl="zig ar"
export CARGO_TARGET_AARCH64_UNKNOWN_LINUX_MUSL_LINKER="zig cc -target aarch64-linux-musl"
# Set environment variables for zstd-sys to avoid target parsing issues
export ZSTD_SYS_USE_PKG_CONFIG=1
export PKG_CONFIG_ALLOW_CROSS=1
fi
fi
# Install required tools
if [ "$SIGN" = true ]; then
if ! command -v minisign &> /dev/null; then
print_message $YELLOW "Installing minisign for binary signing..."
cargo install minisign
fi
fi
}
# Download console static assets
download_console_assets() {
local static_dir="rustfs/static"
local console_exists=false
# Check if console assets already exist
if [ -d "$static_dir" ] && [ -f "$static_dir/index.html" ]; then
console_exists=true
local static_size=$(du -sh "$static_dir" 2>/dev/null | cut -f1 || echo "unknown")
print_message $YELLOW "Console static assets already exist ($static_size)"
fi
# Determine if we need to download
local should_download=false
if [ "$WITH_CONSOLE" = true ]; then
if [ "$console_exists" = false ]; then
print_message $BLUE "🎨 Console assets not found, downloading..."
should_download=true
elif [ "$FORCE_CONSOLE_UPDATE" = true ]; then
print_message $BLUE "🎨 Force updating console assets..."
should_download=true
else
print_message $GREEN "✅ Console assets already available, skipping download"
fi
else
if [ "$console_exists" = true ]; then
print_message $GREEN "✅ Using existing console assets"
else
print_message $YELLOW "⚠️ Console assets not found. Use --download-console to download them."
fi
fi
if [ "$should_download" = true ]; then
print_message $BLUE "📥 Downloading console static assets..."
# Create static directory
mkdir -p "$static_dir"
# Download from GitHub Releases (consistent with Docker build)
local download_url
if [ "$CONSOLE_VERSION" = "latest" ]; then
print_message $YELLOW "Getting latest console release info..."
# For now, use dl.rustfs.com as fallback until GitHub Releases includes console assets
download_url="https://dl.rustfs.com/artifacts/console/rustfs-console-latest.zip"
else
download_url="https://dl.rustfs.com/artifacts/console/rustfs-console-${CONSOLE_VERSION}.zip"
fi
print_message $YELLOW "Downloading from: $download_url"
# Download with retries
local temp_file="console-assets-temp.zip"
local download_success=false
for i in {1..3}; do
if curl -L "$download_url" -o "$temp_file" --retry 3 --retry-delay 5 --max-time 300; then
download_success=true
break
else
print_message $YELLOW "Download attempt $i failed, retrying..."
sleep 2
fi
done
if [ "$download_success" = true ]; then
# Verify the downloaded file
if [ -f "$temp_file" ] && [ -s "$temp_file" ]; then
print_message $BLUE "📦 Extracting console assets..."
# Extract to static directory
if unzip -o "$temp_file" -d "$static_dir"; then
rm "$temp_file"
local final_size=$(du -sh "$static_dir" 2>/dev/null | cut -f1 || echo "unknown")
print_message $GREEN "✅ Console assets downloaded successfully ($final_size)"
else
print_message $RED "❌ Failed to extract console assets"
rm -f "$temp_file"
return 1
fi
else
print_message $RED "❌ Downloaded file is empty or invalid"
rm -f "$temp_file"
return 1
fi
else
print_message $RED "❌ Failed to download console assets after 3 attempts"
print_message $YELLOW "💡 Console assets are optional. Build will continue without them."
rm -f "$temp_file"
fi
fi
}
# Verify binary functionality
verify_binary() {
local binary_path="$1"
# Check if binary exists
if [ ! -f "$binary_path" ]; then
print_message $RED "❌ Binary file not found: $binary_path"
return 1
fi
# Check if binary is executable
if [ ! -x "$binary_path" ]; then
print_message $RED "❌ Binary is not executable: $binary_path"
return 1
fi
# Check basic functionality - try to run help command
print_message $YELLOW " Testing --help command..."
if ! "$binary_path" --help >/dev/null 2>&1; then
print_message $RED "❌ Binary failed to run --help command"
return 1
fi
# Check version command
print_message $YELLOW " Testing --version command..."
if ! "$binary_path" --version >/dev/null 2>&1; then
print_message $YELLOW "⚠️ Binary does not support --version command (this is optional)"
fi
# Try to get some basic info about the binary
local file_info=$(file "$binary_path" 2>/dev/null || echo "unknown")
print_message $YELLOW " Binary info: $file_info"
# Check if it's a valid ELF/Mach-O binary
if command -v readelf >/dev/null 2>&1; then
if readelf -h "$binary_path" >/dev/null 2>&1; then
print_message $YELLOW " ELF binary structure: valid"
fi
elif command -v otool >/dev/null 2>&1; then
if otool -h "$binary_path" >/dev/null 2>&1; then
print_message $YELLOW " Mach-O binary structure: valid"
fi
fi
return 0
}
# Build binary for current platform
build_binary() {
local version=$(get_version)
local output_file="${OUTPUT_DIR}/${PLATFORM}/${BINARY_NAME}"
print_message $BLUE "🏗️ Building for platform: $PLATFORM"
print_message $YELLOW " Version: $version"
print_message $YELLOW " Output: $output_file"
# Create output directory
mkdir -p "${OUTPUT_DIR}/${PLATFORM}"
# Simple build logic matching the working version (4fb4b353)
# Force rebuild by touching build.rs
touch rustfs/build.rs
# Determine build command based on platform and cross-compilation needs
local build_cmd=""
local current_platform=$(detect_platform)
print_message $BLUE "📦 Using working version build logic..."
# Check if we need cross-compilation
if [ "$PLATFORM" != "$current_platform" ]; then
# Cross-compilation needed
if [[ "$PLATFORM" == *"apple-darwin"* ]]; then
print_message $RED "❌ macOS cross-compilation not supported"
print_message $YELLOW "💡 macOS targets must be built natively on macOS runners"
return 1
elif [[ "$PLATFORM" == *"windows"* ]]; then
# Use cross for Windows ARM64
if ! command -v cross &> /dev/null; then
print_message $YELLOW "📦 Installing cross tool..."
cargo install cross --git https://github.com/cross-rs/cross
fi
build_cmd="cross build"
else
# Use zigbuild for Linux ARM64 (matches working version)
if ! command -v cargo-zigbuild &> /dev/null; then
print_message $RED "❌ cargo-zigbuild not found. Please install it first."
return 1
fi
build_cmd="cargo zigbuild"
fi
else
# Native compilation
build_cmd="RUSTFLAGS=-Clink-arg=-lm cargo build"
fi
if [ "$BUILD_TYPE" = "release" ]; then
build_cmd+=" --release"
fi
build_cmd+=" --target $PLATFORM"
build_cmd+=" -p rustfs --bins"
print_message $BLUE "📦 Executing: $build_cmd"
# Execute build (this matches exactly what the working version does)
if eval $build_cmd; then
print_message $GREEN "✅ Successfully built for $PLATFORM"
# Copy binary to output directory
cp "target/${PLATFORM}/${BUILD_TYPE}/${BINARY_NAME}" "$output_file"
# Generate checksums
print_message $BLUE "🔐 Generating checksums..."
(cd "${OUTPUT_DIR}/${PLATFORM}" && generate_sha256 "${BINARY_NAME}" "${BINARY_NAME}.sha256sum")
# Verify binary functionality (if not skipped)
if [ "$SKIP_VERIFICATION" = false ]; then
print_message $BLUE "🔍 Verifying binary functionality..."
if verify_binary "$output_file"; then
print_message $GREEN "✅ Binary verification passed"
else
print_message $RED "❌ Binary verification failed"
return 1
fi
else
print_message $YELLOW "⚠️ Binary verification skipped by user request"
fi
# Sign binary if requested
if [ "$SIGN" = true ]; then
print_message $BLUE "✍️ Signing binary..."
(cd "${OUTPUT_DIR}/${PLATFORM}" && minisign -S -m "${BINARY_NAME}" -s ~/.minisign/minisign.key)
fi
print_message $GREEN "✅ Build completed successfully"
else
print_message $RED "❌ Failed to build for $PLATFORM"
return 1
fi
}
# Main build function
build_rustfs() {
local version=$(get_version)
print_message $BLUE "🚀 Starting RustFS binary build process..."
print_message $YELLOW " Version: $version"
print_message $YELLOW " Platform: $PLATFORM"
print_message $YELLOW " Output Directory: $OUTPUT_DIR"
print_message $YELLOW " Build Type: $BUILD_TYPE"
print_message $YELLOW " Sign: $SIGN"
print_message $YELLOW " With Console: $WITH_CONSOLE"
if [ "$WITH_CONSOLE" = true ]; then
print_message $YELLOW " Console Version: $CONSOLE_VERSION"
print_message $YELLOW " Force Console Update: $FORCE_CONSOLE_UPDATE"
fi
print_message $YELLOW " Skip Verification: $SKIP_VERIFICATION"
echo ""
# Setup environment
setup_rust_environment
echo ""
# Download console assets if requested
download_console_assets
echo ""
# Build binary
build_binary
echo ""
print_message $GREEN "🎉 Build process completed successfully!"
# Show built binary
local binary_file="${OUTPUT_DIR}/${PLATFORM}/${BINARY_NAME}"
if [ -f "$binary_file" ]; then
local size=$(ls -lh "$binary_file" | awk '{print $5}')
print_message $BLUE "📋 Built binary: $binary_file ($size)"
fi
}
# Parse command line arguments
while [[ $# -gt 0 ]]; do
case $1 in
-o|--output-dir)
OUTPUT_DIR="$2"
shift 2
;;
-b|--binary-name)
BINARY_NAME="$2"
shift 2
;;
-p|--platform)
CUSTOM_PLATFORM="$2"
shift 2
;;
--dev)
BUILD_TYPE="debug"
shift
;;
--sign)
SIGN=true
shift
;;
--with-console)
WITH_CONSOLE=true
shift
;;
--no-console)
WITH_CONSOLE=false
shift
;;
--force-console-update)
FORCE_CONSOLE_UPDATE=true
WITH_CONSOLE=true # Auto-enable download when forcing update
shift
;;
--console-version)
CONSOLE_VERSION="$2"
shift 2
;;
--skip-verification)
SKIP_VERIFICATION=true
shift
;;
-h|--help)
usage
exit 0
;;
*)
print_message $RED "❌ Unknown option: $1"
usage
exit 1
;;
esac
done
# Main execution
main() {
print_message $BLUE "🦀 RustFS Binary Build Script"
echo ""
# Check if we're in a Rust project
if [ ! -f "Cargo.toml" ]; then
print_message $RED "❌ No Cargo.toml found. Are you in a Rust project directory?"
exit 1
fi
# Override platform if specified
if [ -n "$CUSTOM_PLATFORM" ]; then
PLATFORM="$CUSTOM_PLATFORM"
print_message $YELLOW "🎯 Using specified platform: $PLATFORM"
# Auto-enable skip verification for cross-compilation
if [ "$PLATFORM" != "$(detect_platform)" ]; then
SKIP_VERIFICATION=true
print_message $YELLOW "⚠️ Cross-compilation detected, enabling --skip-verification"
fi
fi
ensure_file_descriptor_limit
# Start build process
build_rustfs
}
# Run main function
main