The [method](https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/server/ai_basenpc.cpp#L9907) uses maxClients check with `UTIL_GetLocalPlayer()`. We only should use the nearest player. Offset exists.
The method uses maxClients check with
UTIL_GetLocalPlayer(). We only should use the nearest player.Offset exists.