Description of Issue
After #10397 was fixed I have noticed that when you get teleported to safety the velocity you had from falling into the void does not get cancelled and easily causes you to die to fall damage.
Version Information
[18:24:15 INFO]: --------------------------------------------------
[18:24:15 INFO]: CMI: 9.8.9.7 SqLite
[18:24:15 INFO]: CMILib: 1.5.9.9
[18:24:15 INFO]: Server: Purpur(2618) 26.2.build.2618-stable+
[18:24:15 INFO]: CMI economy: Disabled CMI Chat: Disabled
[18:24:15 INFO]: Modules -> 70 enabled 1 disabled: votifier
[18:24:15 INFO]: --------------------------------------------------
Errors
Relevant Config Sections
Totem:
# When this set to true, on players death totem will be used even if he is not holding it in hand
RemoveFromInventory: false
# Require permission node for totem to be taken from inventory
# RemoveFromInventory should be set to true and if this enabled player will need cmi.totem.frominventory
RequirePermission: false
Cooldown:
# When this set to true player can use totem only every X second's
Use: false
Time: 600
Warmup:
# When this set to true player can use totem to have X amount of second's, during which he can die and be resurected
# Totem will be consumed durring activation and wont be returned even if resurection is not used during warmup time
Use: false
Time: 10
# If player falls into void while having totem, he will be teleported to respawn location and totem gets consumed
ProtectFromVoid: true
Effects:
# Time in seconds effect needs to be applied to the player. Set it to 0 if you want to disable it
Regeneration: 45
FireResistance: 40
Absorbtion: 5
# Worlds where totem handling will be left for server default behavior
BlackListedWorlds:
- TestWorld
- DeathWorld
# Worlds where totem usage is disabled entirely
FullDisableInWorlds:
- YouDied
Relevant Plugins
[18:24:15 INFO]: ℹ Server Plugins (2): [18:24:15 INFO]: Paper Plugins (0): [18:24:15 INFO]: Bukkit Plugins (2): [18:24:15 INFO]: - CMI, CMILib
Agreements
Description of Issue
After #10397 was fixed I have noticed that when you get teleported to safety the velocity you had from falling into the void does not get cancelled and easily causes you to die to fall damage.
Version Information
[18:24:15 INFO]: -------------------------------------------------- [18:24:15 INFO]: CMI: 9.8.9.7 SqLite [18:24:15 INFO]: CMILib: 1.5.9.9 [18:24:15 INFO]: Server: Purpur(2618) 26.2.build.2618-stable+ [18:24:15 INFO]: CMI economy: Disabled CMI Chat: Disabled [18:24:15 INFO]: Modules -> 70 enabled 1 disabled: votifier [18:24:15 INFO]: --------------------------------------------------Errors
Relevant Config Sections
Relevant Plugins
[18:24:15 INFO]: ℹ Server Plugins (2): [18:24:15 INFO]: Paper Plugins (0): [18:24:15 INFO]: Bukkit Plugins (2): [18:24:15 INFO]: - CMI, CMILib
Agreements