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Add --plain-output flag for #177 #417

Add --plain-output flag for #177

Add --plain-output flag for #177 #417

Workflow file for this run

permissions:
contents: read
name: E2E
on:
pull_request:
types: [opened, synchronize, reopened]
push:
branches: [main]
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref && github.ref || github.run_id }}
cancel-in-progress: ${{ github.event_name == 'pull_request' }}
env:
GAMEMAKER_AUTH_TOKEN: ${{ secrets.GAMEMAKER_AUTH_TOKEN }}
jobs:
e2e:
timeout-minutes: 10
strategy:
fail-fast: false
matrix:
include:
- runner: macos-latest
shell: bash
- runner: ubuntu-latest
shell: bash
- runner: windows-latest
shell: pwsh
runs-on: ${{ matrix.runner }}
defaults:
run:
shell: ${{ matrix.shell }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Pnpm
uses: pnpm/action-setup@v4
with:
version: 10.26.1
- name: Set up Node
uses: actions/setup-node@v4
with:
node-version: "24"
cache-dependency-path: "./pnpm-lock.yaml"
cache: "pnpm"
- name: Prep
run: |
pnpm install --frozen-lockfile
pnpm build
- name: E2E (Bash)
if: runner.os != 'Windows'
run: bash scripts/e2e.sh
env:
GAMEMAKER_PAT: ${{ secrets.GAMEMAKER_PAT }}
NO_COLOR: 1
- name: E2E (PowerShell)
if: runner.os == 'Windows'
run: .\scripts\e2e.ps1
env:
GAMEMAKER_PAT: ${{ secrets.GAMEMAKER_PAT }}
NO_COLOR: 1