Rust bindings to this fork of the Tree-sitter parsing library. The crate keeps the library name
tree_sitter, so depending on it under the name tree-sitter (as below) needs no code changes.
First, create a parser:
use tree_sitter::{InputEdit, Parser, Point};
let mut parser = Parser::new();Then, add a language as a dependency:
[dependencies]
tree-sitter = { package = "willbooster-tree-sitter", version = "15" }
tree-sitter-rust = { package = "willbooster-tree-sitter-rust", version = "14" }Use a grammar generated by this fork's CLI for runtime 15.x. Cargo does not check the generated language ABI;
set_language rejects upstream grammars and grammars generated for a different ABI.
To use a language, you assign them to the parser.
parser.set_language(&tree_sitter_rust::LANGUAGE.into()).expect("Error loading Rust grammar");Now you can parse source code:
let source_code = "fn test() {}";
let mut tree = parser.parse(source_code, None).unwrap();
let root_node = tree.root_node();
assert_eq!(root_node.kind(), "source_file");
assert_eq!(root_node.start_position().column, 0);
assert_eq!(root_node.end_position().column, 12);Once you have a syntax tree, you can update it when your source code changes.
Passing in the previous edited tree makes parse run much more quickly:
let new_source_code = "fn test(a: u32) {}";
tree.edit(&InputEdit {
start_byte: 8,
old_end_byte: 8,
new_end_byte: 14,
start_position: Point::new(0, 8),
old_end_position: Point::new(0, 8),
new_end_position: Point::new(0, 14),
});
let new_tree = parser.parse(new_source_code, Some(&tree));The source code to parse can be provided either as a string, a slice, a vector, or as a function that returns a slice. The text can be encoded as either UTF8 or UTF16:
// Store some source code in an array of lines.
let lines = &[
"pub fn foo() {",
" 1",
"}",
];
// Parse the source code using a custom callback. The callback is called
// with both a byte offset and a row/column offset.
let tree = parser.parse_with_options(&mut |_byte: usize, position: Point| -> &[u8] {
let row = position.row as usize;
let column = position.column as usize;
if row < lines.len() {
if column < lines[row].as_bytes().len() {
&lines[row].as_bytes()[column..]
} else {
b"\n"
}
} else {
&[]
}
}, None, None).unwrap();
assert_eq!(
tree.root_node().to_sexp(),
"(source_file (function_item (visibility_modifier) name: (identifier) parameters: (parameters) body: (block (integer_literal))))"
);Requires the wasm feature and Rust 1.96 or newer. This optional feature has a higher compiler requirement than the crate default because it uses Wasmtime.
First, create a parser with a Wasm store:
use tree_sitter::{wasmtime::Engine, Parser, WasmStore};
let engine = Engine::default();
let store = WasmStore::new(&engine).unwrap();
let mut parser = Parser::new();
parser.set_wasm_store(store).unwrap();Then, load the language from a Wasm file that the CLI of this runtime's major version built from a parser it generated
(tree-sitter generate, then tree-sitter build --wasm); other Wasm files are rejected like other parsers:
const JAVASCRIPT_GRAMMAR: &[u8] = include_bytes!("path/to/tree-sitter-javascript.wasm");
let mut store = WasmStore::new(&engine).unwrap();
let javascript = store
.load_language("javascript", JAVASCRIPT_GRAMMAR)
.unwrap();
// The language may be loaded from a different WasmStore than the one set on
// the parser but it must use the same underlying WasmEngine.
parser.set_language(&javascript).unwrap();Now you can parse source code:
let source_code = "let x = 1;";
let tree = parser.parse(source_code, None).unwrap();
assert_eq!(
tree.root_node().to_sexp(),
"(program (lexical_declaration (variable_declarator name: (identifier) value: (number))))"
);- std - This feature is enabled by default and allows
tree-sitterto use the standard library.- Error types implement the
std::error::Errortrait. regexperformance optimizations are enabled.- The DOT graph methods are enabled.
- Error types implement the
- wasm - Loads Wasm grammar files through Wasmtime. See Using Wasm Grammar Files for its compiler requirement.