We're making Windows builds targeting Proton, and we're trying to find a way to tell if the device is running standalone (vs streamed/running on a desktop) so we can ensure graphics settings are put at a default that makes sense for a standalone device.
We're currently exploring using Steamworks.Net's IsSteamRunningOnSteamDeck() as a workaround, but given the new upcoming hardware it'd be nice to have a VR specific call for this.
I'm unaware of any other way to accomplish this functionality currently, through the OpenXR utils or through OpenVR.
We're making Windows builds targeting Proton, and we're trying to find a way to tell if the device is running standalone (vs streamed/running on a desktop) so we can ensure graphics settings are put at a default that makes sense for a standalone device.
We're currently exploring using Steamworks.Net's IsSteamRunningOnSteamDeck() as a workaround, but given the new upcoming hardware it'd be nice to have a VR specific call for this.
I'm unaware of any other way to accomplish this functionality currently, through the OpenXR utils or through OpenVR.