this needs a bit more work to be fleshed out, but perhaps as a starting example: monster bait item, placed in front of a monster, will make the monster take 3 seconds longer to do an attack (item is removed from player inventory and basically assigned to that monster)
this needs a bit more work to be fleshed out, but perhaps as a starting example: monster bait item, placed in front of a monster, will make the monster take 3 seconds longer to do an attack (item is removed from player inventory and basically assigned to that monster)