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Update CI workflow and build.sh to Xcode 26.4
- Updated DEVELOPER_DIR to Xcode_26.4 in all CI workflows - Updated runs-on from macos-15 to macos-26 - Updated build.sh SDK from iphonesimulator26.0 to iphonesimulator26.4 - Updated simulator OS from 26.0 to 26.4
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.github/workflows/ci-master-only.yml

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jobs:
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cocoapods-lint:
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env:
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DEVELOPER_DIR: /Applications/Xcode_26.0.1.app/Contents/Developer
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DEVELOPER_DIR: /Applications/Xcode_26.4.app/Contents/Developer
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name: Verify that podspec lints
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runs-on: macos-15
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runs-on: macos-26
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steps:
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- name: Checkout the Git repository
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uses: actions/checkout@v4

.github/workflows/ci-pull-requests-only.yml

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jobs:
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buildsh:
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env:
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DEVELOPER_DIR: /Applications/Xcode_26.0.1.app/Contents/Developer
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DEVELOPER_DIR: /Applications/Xcode_26.4.app/Contents/Developer
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strategy:
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matrix:
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mode: [cocoapods-lint-default-subspecs, cocoapods-lint-other-subspecs]
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- mode: cocoapods-lint-other-subspecs
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name: Verify that other subspecs lint
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name: ${{ matrix.name }}
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runs-on: macos-15
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runs-on: macos-26
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steps:
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- name: Checkout the Git repository
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uses: actions/checkout@v4

.github/workflows/ci.yml

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@@ -5,7 +5,7 @@ on: [push, pull_request]
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jobs:
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buildsh:
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env:
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DEVELOPER_DIR: /Applications/Xcode_26.0.1.app/Contents/Developer
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DEVELOPER_DIR: /Applications/Xcode_26.4.app/Contents/Developer
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strategy:
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matrix:
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mode: [tests, framework, life-without-cocoapods, carthage, spm, spm-texture-basic, spm-texture-iglistkit, spm-app-iglistkit, examples-pt1, examples-pt2, examples-pt3, examples-pt4]
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- mode: examples-pt4
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name: Build examples (examples-pt4)
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name: ${{ matrix.name }}
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runs-on: macos-15
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runs-on: macos-26
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steps:
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- name: Checkout the Git repository
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uses: actions/checkout@v4

build.sh

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# echo ************* diagnostics end
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# run this on a 2x device until we've updated snapshot images to 3x
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PLATFORM="${TEXTURE_BUILD_PLATFORM:-platform=iOS Simulator,OS=26.0,name=iPhone 17}"
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SDK="${TEXTURE_BUILD_SDK:-iphonesimulator26.0}"
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PLATFORM="${TEXTURE_BUILD_PLATFORM:-platform=iOS Simulator,OS=26.4,name=iPhone 17}"
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SDK="${TEXTURE_BUILD_SDK:-iphonesimulator26.4}"
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DERIVED_DATA_PATH="~/ASDKDerivedData"
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# It is pitch black.

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