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Commit 2418995
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<li>class <ahref="class_simulator_1_1_combatant_killed_message.html" class="m-doc">CombatantKilledMessage</a><spanclass="m-doc">Called when a <ahref="class_simulator_1_1c_combatant.html" class="m-doc">cCombatant</a> is killed.</span></li>
<li>class <ahref="class_simulator_1_1c_ornament.html" class="m-doc">cOrnament</a><spanclass="m-doc">Used, among other things, for adventure objects (except pickable ones)</span></li>
<li>class <ahref="class_simulator_1_1_i_scenario_edit_history_entry.html" class="m-doc">IScenarioEditHistoryEntry</a><spanclass="m-doc">A generic entry of undo/redo history in the adventure editor.</span></li>
<li>class <ahref="class_simulator_1_1_scenario_creature_healed_message.html" class="m-doc">ScenarioCreatureHealedMessage</a><spanclass="m-doc">Called when a creature is healed (either by natural heal rate, or using a medkit) in Scenario mode.</span></li>
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<li>class <ahref="class_simulator_1_1_scenario_energy_consumed_message.html" class="m-doc">ScenarioEnergyConsumedMessage</a><spanclass="m-doc">Called when the player captain consumes energy in Scenario mode.</span></li>
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<li>class <ahref="class_simulator_1_1_scheduled_task_listener.html" class="m-doc">ScheduledTaskListener</a><spanclass="m-doc">A message listener that, listening to Update messages, executes the given task after a certain time has passed and (optionally) repetaing it periodically.</span></li>
<li>class <ahref="class_simulator_1_1_space_rare_found_message.html" class="m-doc">SpaceRareFoundMessage</a><spanclass="m-doc">Sent when a rare item is found (even if it had already been found before) in Space Stage.</span></li>
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