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# Copyright (C) 2022 Jonathan Macey
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
"""Developer hot-reload script.
Unloads all MayaEditorCore sub-modules from ``sys.modules`` and re-imports
them so code changes take effect without restarting Maya.
Usage
-----
Run this script from Maya's Script Editor (or source it) after editing any
``MayaEditorCore`` module.
"""
import sys
import maya.cmds as cmds
def editor() -> None:
"""Delete stale MayaEditorCore modules and re-import the editor.
Removes all known sub-modules from ``sys.modules``, then does a fresh
import of ``MayaEditorCore`` and opens the editor dialog.
"""
if cmds.workspaceControl("NCCA_Script_EditorWorkspaceControl", exists=True):
cmds.deleteUI("NCCA_Script_EditorWorkspaceControl", control=True)
modules = (
"MayaEditorCore.EditorDialog",
"MayaEditorCore",
"MayaEditorCore.PythonTextEdit",
"MayaEditorCore.PythonHighlighter",
"MayaEditorCore.MelHighlighter",
"MayaEditorCore.Workspace",
"MayaEditorCore.EditorToolBar",
"MayaEditorCore.OutputToolBar",
"MayaEditorCore.TextEdit",
"MayaEditorCore.LineNumberArea",
"MayaEditorCore.MelTextEdit",
"MayaEditorCore.SidebarModels",
"MayaEditorCore.FindDialog",
"MayaEditorCore.EditorIcons",
"MayaEditorCore.BaseHighlighter",
"MayaEditorCore.CodeFoldingManager",
"MayaEditorCore.SettingsManager",
"MayaEditorCore.OutputManager",
)
root_path = cmds.moduleInfo(path=True, moduleName="MayaEditor")
sys.path.insert(0, root_path + "/plug-ins")
if "MayaEditorCore.EditorDialog" in sys.modules.keys():
for module in modules:
del sys.modules[module]
print("deleting and reloading module")
import MayaEditorCore
MayaEditorCore.EditorDialog()
editor()