diff --git a/english/university-outbreak/0/0-A.md b/english/university-outbreak/0/0-A.md new file mode 100644 index 0000000..9b33ebd --- /dev/null +++ b/english/university-outbreak/0/0-A.md @@ -0,0 +1,10 @@ +# **You go down the stairs** + +You notice something red, stained into the carpet that you're sure wasn't there before. +The lecture slides are still present on the screen + +What do you do? + +- [Go towards the bottom exit](0-AB.md) +- [Go back to the middle of the stairs](0.md) + diff --git a/english/university-outbreak/0/0-AB.md b/english/university-outbreak/0/0-AB.md new file mode 100644 index 0000000..b37aef0 --- /dev/null +++ b/english/university-outbreak/0/0-AB.md @@ -0,0 +1,11 @@ +# **You move towards the exit** + +As you make your way towards the exit, you remember there's a door that leads back into the rest of the building. +You look down the hallway and see the door is closed. Alternatively, the door leading outside has been left slightly opened + +What do you do? + +- [Go through the open door that leads outside](../1/1.md) +- [Go through the closed door that leads into the building](../2/2-B.md) +- [Go back to the bottom of the stairs](0-A.md) + diff --git a/english/university-outbreak/0/0-B.md b/english/university-outbreak/0/0-B.md new file mode 100644 index 0000000..03ccbb3 --- /dev/null +++ b/english/university-outbreak/0/0-B.md @@ -0,0 +1,10 @@ +# **You go up the stairs** + +When you reach the top of the stairs, you notice a student lying down at the top. They must have fallen asleep too, right? + +What do you do? + +- [Check to see if they're okay](0-BX.md) +- [Search them for any money they might have](0-BX.md) +- [Leave them and go through the door at the top of the room](../2/2.md) + diff --git a/english/university-outbreak/0/0-BX.md b/english/university-outbreak/0/0-BX.md new file mode 100644 index 0000000..35f004b --- /dev/null +++ b/english/university-outbreak/0/0-BX.md @@ -0,0 +1,9 @@ +# **You approach the student** + +Just as you get close, they appear wake from their sleep and begin to turn over and look at you. +You see their eyes have turned red as they notice you. Before you can react, they jump at you and sink their teeth into your neck. + +YOU DIED + +- [Return to the start](0.md) + diff --git a/english/university-outbreak/0/0.md b/english/university-outbreak/0/0.md new file mode 100644 index 0000000..4bffbd0 --- /dev/null +++ b/english/university-outbreak/0/0.md @@ -0,0 +1,9 @@ +# **You begin your journey** + +You gather your bearings, stand up, and go to the middle of the stairs + +What do you do? + +- [Go down the stairs to where the lecturer was](0-A.md) +- [Go up the stairs towards the top exit](0-B.md) + diff --git a/english/university-outbreak/1/1-A.md b/english/university-outbreak/1/1-A.md new file mode 100644 index 0000000..8551478 --- /dev/null +++ b/english/university-outbreak/1/1-A.md @@ -0,0 +1,12 @@ +# **You hide behind a bench** + +You spot a nearby bench and make your way to it. As you duck behind it, you hear... Nothing. They didn't see you! +You know you have to get somewhere safe, until something can be done about them. +You scan your surroundings and see a few potential spots. + +What do you do? + +- [Hide in a nearby mainenance van](1-AX.md) +- [Hide in the pub](../3/3.md) +- [Hide in the bin](1-AXX.md) + diff --git a/english/university-outbreak/1/1-AX.md b/english/university-outbreak/1/1-AX.md new file mode 100644 index 0000000..185187c --- /dev/null +++ b/english/university-outbreak/1/1-AX.md @@ -0,0 +1,10 @@ +# **You hide in a nearby maintenance van** + +It's a perfect idea, it'll have tools for weapons, it's sturdy, you can survive there. +You try the door handle, and forget that you usually need keys to get into a van. +The attempt to break in sets off the vans alarm and 100s of zombies run to your location. + +You died! + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/1/1-AXX.md b/english/university-outbreak/1/1-AXX.md new file mode 100644 index 0000000..705d48f --- /dev/null +++ b/english/university-outbreak/1/1-AXX.md @@ -0,0 +1,10 @@ +# **You hide in a nearby bin** + +Not the most stylish of hiding places, but it could work until someone sorts this mess out. +You run, jump in, and hear an "Ouch!" +Someone was already hiding in it! The scream of pain alerted nearby zombies and they made both of you their dinner. + +You died! + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/1/1-X.md b/english/university-outbreak/1/1-X.md new file mode 100644 index 0000000..2cb28b8 --- /dev/null +++ b/english/university-outbreak/1/1-X.md @@ -0,0 +1,10 @@ +# **You run at it with a stick!** + +You pick up the stick, and run at the zombie as fast as you can! +You hit it over the head, and... nothing. It's as if it didn't even feel it. +The zombie didn't like you hitting it, turns around and bites you. + +You died! + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/1/1-XX.md b/english/university-outbreak/1/1-XX.md new file mode 100644 index 0000000..3fe816f --- /dev/null +++ b/english/university-outbreak/1/1-XX.md @@ -0,0 +1,10 @@ +# **You run away screaming!** + +The sight is just too much for you, you can't take it anymore and run away screaming. +Unfortunately, the zombies heard that, and aren't the stumbling around kind. +They sprint after you, twice as fast as you are, and pounce on you, ripping you apart. + +You died! + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/1/1.md b/english/university-outbreak/1/1.md new file mode 100644 index 0000000..97c072c --- /dev/null +++ b/english/university-outbreak/1/1.md @@ -0,0 +1,12 @@ +# **You make your way outside** + +As your eyes adjust to the brightness, the smell of sulphur fills your nose. +You look around, seeing an emptier quad than usual, but with a few people stumbling around. +It's at this point one of them sees you, and you catch a glimpse of their red eyes, showing they're no longer human! + +What do you do? + +- [Run at it, ready to hit it with a stick I found!](1-X.md) +- [Hide behind a nearby bench](1-A.md) +- [Scream and run as far away as you can](1-XX.md) + diff --git a/english/university-outbreak/2/2-A.md b/english/university-outbreak/2/2-A.md new file mode 100644 index 0000000..5805920 --- /dev/null +++ b/english/university-outbreak/2/2-A.md @@ -0,0 +1,14 @@ +# **You remove the trolley** + +As you remove the trolley, it knocks away a bag that you didn't notice at the top of the stairs. That could have been dangerous! +You open the door and see someone else! They're sat of a sofa, not moving a muscle. +Without thinking, you say "Someone else! What on EARTH happened here?!". +Their face turns white as they see you, they reply "Shhhhh, oh no, oh no oh no, it's going to hear you!" +With that, a red eyed zombie bursts in through the door, ready for its dinner. The first thing it sees is the other student, +and it's more than happy with the menu. + +What do you do? + +- [Drag the zombie off of them](2-AX.md) +- [Run down the stairs](2-B.md) + diff --git a/english/university-outbreak/2/2-AX.md b/english/university-outbreak/2/2-AX.md new file mode 100644 index 0000000..7142f34 --- /dev/null +++ b/english/university-outbreak/2/2-AX.md @@ -0,0 +1,9 @@ +# **You drag the zombie away from the student** + +You put both your hands on the zombie and yoink it off the student. It looks like they're already gone. +The zombie quickly gets to their feet, pounces on you, and has desert. + +You died! + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/2/2-B.md b/english/university-outbreak/2/2-B.md new file mode 100644 index 0000000..d7d72e4 --- /dev/null +++ b/english/university-outbreak/2/2-B.md @@ -0,0 +1,10 @@ +# **You make your way to the entrance** + +As you reach the entrance of the building, you notice that all the walls are windows. If you're going to do something you better do it quick before they all see you. +There's only one way out, and there's a body lying down next to the door. + +What do you do? + +- [Run past the body](2-BX.md) +- [Sneak past the body](../1/1.md) + diff --git a/english/university-outbreak/2/2-BX.md b/english/university-outbreak/2/2-BX.md new file mode 100644 index 0000000..b22d745 --- /dev/null +++ b/english/university-outbreak/2/2-BX.md @@ -0,0 +1,9 @@ +# **You run past the body** + +You sprint past the body, being very heavy footed as you do so. +Doing so wakes them up, and with a bit of joy in their red eyes, they sink their teeth into your ankles as you run past. + +You died! + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/2/2-X.md b/english/university-outbreak/2/2-X.md new file mode 100644 index 0000000..c673354 --- /dev/null +++ b/english/university-outbreak/2/2-X.md @@ -0,0 +1,10 @@ +# **You head for the stairs** + +While still distracted by the door, you head for the stairs. +Without looking where you're going, your foot gets tangled in a bag that was abandoned previously. +It causes you to trip, fall down the stairs, and break your neck. If only you was more careful. + +You died! + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/2/2.md b/english/university-outbreak/2/2.md new file mode 100644 index 0000000..ce93106 --- /dev/null +++ b/english/university-outbreak/2/2.md @@ -0,0 +1,11 @@ +# **You leave through the top door** + +As you go through the door, people outside catch your attention. They're stumbling about a bit, but at least there's others still around! +You see a door in front of you with a cleaning trolley propped against it, as you hear something knocking stuff over through the door. +Alternatively, the stairs to your right look somewhat safe. + +What do you do? + +- [Remove the trolley and go through the door](2-A.md) +- [Head for the stairs](2-X.md) + diff --git a/english/university-outbreak/3/3.md b/english/university-outbreak/3/3.md new file mode 100644 index 0000000..68b4505 --- /dev/null +++ b/english/university-outbreak/3/3.md @@ -0,0 +1,13 @@ +# **You make your way to the pub** + +As you near the pub, some of the zombies see you and sprint after you. As you get close to the door, it opens up. +You get inside as someone slams the door shut, putting a metal bar through the door to stop it opening. +Suddenly, you're surrounded by a small group, all looking either scared or weary. +Thankful to have made it in, all you're greeted with is "Are you bit? ARE YOU BIT?!" + +TO BE CONTINUED + +Thank you for playing! Feel free to add to the story in any way you like, make changes, etc. + +- [Return to the start](../0/0.md) + diff --git a/english/university-outbreak/begin-journey.md b/english/university-outbreak/begin-journey.md new file mode 100644 index 0000000..82a19ea --- /dev/null +++ b/english/university-outbreak/begin-journey.md @@ -0,0 +1,12 @@ +This dungeon was made for a University Software Engineering Project +--------------------------------------------------------------------- + +It's another 9AM lecture, after spending the whole night before studying. You somehow manage to get to the lecture theatre on time, but are struggling to keep your eyes open. + +As a long list of math formulas fill the projected screen, you can't take it anymore. You put your headphones on and doze off. + +As you awake after what feels like hours, you notice you are the only one left in the room, with everyone elses bags being left behind, like they left in a hurry. + +What happened here? + +[Begin your journey](0/0.md) diff --git a/start-new-game.md b/start-new-game.md index d5769ca..db8b3f1 100644 --- a/start-new-game.md +++ b/start-new-game.md @@ -9,4 +9,5 @@ Choose your path: - [TIME to travel](english/time-travel/begin-journey.md) - [Yo te elijo, calabozo normal](spanish/normal-dungeon/begin-journey.md) - [Escape the Empire's prsion, Sci-fi dungeon](english\sci-fi-dungeon) -- [The Mines of Moria](english/mines-of-moria/begin-journey.md) \ No newline at end of file +- [The Mines of Moria](english/mines-of-moria/begin-journey.md) +- [University Outbreak](english/university-outbreak/begin-journey.md) \ No newline at end of file