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Copy pathmain.cpp
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36 lines (28 loc) · 1.25 KB
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#include "mainwindow.h"
#include <QApplication>
#include <GameData.h>
#include <GomokuBoard.h>
#include <BoardCellWidget.h>
#include <MainBoardWidget.h>
#include "GameController.h"
#include "MainMenuWidget.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
MainBoardWidget * Board = new MainBoardWidget(&w, BOARD_SIZE);
MainMenuWidget * MainMenu = new MainMenuWidget(&w);
GameController * gameController = new GameController(&w, Board);
QObject::connect(MainMenu, &MainMenuWidget::start_game, gameController, &GameController::initialize_game);
QObject::connect(MainMenu, &MainMenuWidget::restart_game, gameController, &GameController::initialize_game);
QObject::connect(MainMenu, &MainMenuWidget::undo, gameController, &GameController::undo_move);
QObject::connect(MainMenu, &MainMenuWidget::redo, gameController, &GameController::redo_move);
QObject::connect(MainMenu, &MainMenuWidget::save, gameController, &GameController::save_game);
QObject::connect(MainMenu, &MainMenuWidget::load, gameController, &GameController::load_game);
qDebug() << QCoreApplication::applicationDirPath();
w.set_board(Board);
w.set_main_menu(MainMenu);
w.show();
int val = a.exec();
return val;
}