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update sub module to fix critical bug in selfupdate #197

update sub module to fix critical bug in selfupdate

update sub module to fix critical bug in selfupdate #197

Triggered via push June 5, 2026 09:00
Status Success
Total duration 2m 49s
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test.yml

on: push
Matrix: Build & Test
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20 warnings and 1 notice
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoAnimation.cs#L13
Non-nullable property 'BoneData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoAnimation.cs#L13
Non-nullable property 'BoneData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (ubuntu-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoAnimation.cs#L13
Non-nullable property 'BoneData' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L13
Non-nullable property 'Proxies' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L11
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L9
Non-nullable property 'Shaders' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoModel.cs#L7
Non-nullable property 'Bones' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest): src/PetroglyphTools/PG.StarWarsGame.Files.ALO/Data/AlamoParticle.cs#L9
Non-nullable property 'Textures' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build & Test (windows-latest)
NOTICE: windows-latest requests are being redirected to windows-2025-vs2026 by June 15, 2026