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PlayerInteractEvent only returns early for InventoryHolders #91

Description

@ErrinDev

Describe the bug

PlayerInteractEvent listener only returns early for InventoryHolders, causing block placement issues where the block placement gets cancelled.

Used a plugin to log PlayerInteractEvents at each priority level, saw it was EventPriority.HIGH and tried disabling each of those few plugins until it started working again.

How to reproduce

Place a barrel on another barrel and observe the placement getting cancelled

Screenshots / Videos

2025-08-15.15-33-02.mp4

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